Jass API Constants
constant integer JASS_MAX_ARRAY_SIZE = GetJassArrayLimit( ) // Previously was hardcoded 262144, this is subject to change if needed.
constant integer TEXT_TAG_MAX_SIZE = GetTextTagLimit( ) // Original 100 limit raised to 1024, this is subject to change if needed.
constant raritycontrol RARITY_QUEUE = ConvertRarityControl(2)
constant fogstate FOG_OF_WAR_RECT = ConvertFogState(8)
constant fogstate FOG_OF_WAR_RADIUS = ConvertFogState(16)
constant fogstate FOG_OF_WAR_RADIUS_LOCATION = ConvertFogState(32)
constant fogstate FOG_OF_WAR_STARTED = ConvertFogState(64)
constant fogstate FOG_OF_WAR_USE_SHARED_VISION = ConvertFogState(128)
constant fogstate FOG_OF_WAR_AFTER_UNITS = ConvertFogState(256)
constant mappedfield MAPPED_FIELD_ATTACHMENT = ConvertMappedField(0)
constant mappedfield MAPPED_FIELD_BONE = ConvertMappedField(1)
constant mappedfield MAPPED_FIELD_ANIMATION = ConvertMappedField(2)
constant mappedfield MAPPED_FIELD_SUB_ANIMATION = ConvertMappedField(3)
constant mappedfield MAPPED_CURSOR_SUB_ANIMATION = ConvertMappedField(4)
constant attachmenttype ATTACHMENT_TYPE_CHEST = ConvertAttachmentType('ches')
constant attachmenttype ATTACHMENT_TYPE_FEET = ConvertAttachmentType('feet')
constant attachmenttype ATTACHMENT_TYPE_FOOT = ConvertAttachmentType('foot')
constant attachmenttype ATTACHMENT_TYPE_HAND = ConvertAttachmentType('hand')
constant attachmenttype ATTACHMENT_TYPE_HEAD = ConvertAttachmentType('head')
constant attachmenttype ATTACHMENT_TYPE_ORIGIN = ConvertAttachmentType('orig')
constant attachmenttype ATTACHMENT_TYPE_OVERHEAD = ConvertAttachmentType('over')
constant attachmenttype ATTACHMENT_TYPE_SPRITE = ConvertAttachmentType('spri')
constant attachmenttype ATTACHMENT_TYPE_WEAPON = ConvertAttachmentType('weap')
constant attachmenttype ATTACHMENT_TYPE_ALTERNATE = ConvertAttachmentType('alte')
constant attachmenttype ATTACHMENT_TYPE_LEFT = ConvertAttachmentType('left')
constant attachmenttype ATTACHMENT_TYPE_RIGHT = ConvertAttachmentType('righ')
constant attachmenttype ATTACHMENT_TYPE_MOUNT = ConvertAttachmentType('moun')
constant attachmenttype ATTACHMENT_TYPE_REAR = ConvertAttachmentType('rear')
constant attachmenttype ATTACHMENT_TYPE_SMART = ConvertAttachmentType('smar')
constant attachmenttype ATTACHMENT_TYPE_FIRST = ConvertAttachmentType('firs')
constant attachmenttype ATTACHMENT_TYPE_SECOND = ConvertAttachmentType('seco')
constant attachmenttype ATTACHMENT_TYPE_THIRD = ConvertAttachmentType('thir')
constant attachmenttype ATTACHMENT_TYPE_FOURTH = ConvertAttachmentType('four')
constant attachmenttype ATTACHMENT_TYPE_FIFTH = ConvertAttachmentType('fift')
constant attachmenttype ATTACHMENT_TYPE_SIXTH = ConvertAttachmentType('sixt')
constant attachmenttype ATTACHMENT_TYPE_SMALL = ConvertAttachmentType('smal')
constant attachmenttype ATTACHMENT_TYPE_MEDIUM = ConvertAttachmentType('medi')
constant attachmenttype ATTACHMENT_TYPE_LARGE = ConvertAttachmentType('larg')
constant attachmenttype ATTACHMENT_TYPE_GOLD = ConvertAttachmentType('gold')
constant attachmenttype ATTACHMENT_TYPE_RALLYPOINT = ConvertAttachmentType('rall')
constant attachmenttype ATTACHMENT_TYPE_EAT_TREE = ConvertAttachmentType('eatt')
constant bonetype BONE_TYPE_CHEST = ConvertBoneType('ches')
constant bonetype BONE_TYPE_FOOT = ConvertBoneType('foot')
constant bonetype BONE_TYPE_HAND = ConvertBoneType('hand')
constant bonetype BONE_TYPE_HEAD = ConvertBoneType('head')
constant bonetype BONE_TYPE_TURRET = ConvertBoneType('turr')
constant bonetype BONE_TYPE_ALTERNATE = ConvertBoneType('alte')
constant bonetype BONE_TYPE_LEFT = ConvertBoneType('left')
constant bonetype BONE_TYPE_RIGHT = ConvertBoneType('righ')
constant bonetype BONE_TYPE_MOUNT = ConvertBoneType('moun')
constant bonetype BONE_TYPE_SMART = ConvertBoneType('smar')
constant animtype ANIM_TYPE_BIRTH = ConvertAnimType(0)
constant animtype ANIM_TYPE_DEATH = ConvertAnimType(1)
constant animtype ANIM_TYPE_DECAY = ConvertAnimType(2)
constant animtype ANIM_TYPE_DISSIPATE = ConvertAnimType(3)
constant animtype ANIM_TYPE_STAND = ConvertAnimType(4)
constant animtype ANIM_TYPE_WALK = ConvertAnimType(5)
constant animtype ANIM_TYPE_ATTACK = ConvertAnimType(6)
constant animtype ANIM_TYPE_MORPH = ConvertAnimType(7)
constant animtype ANIM_TYPE_SLEEP = ConvertAnimType(8)
constant animtype ANIM_TYPE_SPELL = ConvertAnimType(9)
constant animtype ANIM_TYPE_PORTRAIT = ConvertAnimType(10)
constant subanimtype SUBANIM_TYPE_ROOTED = ConvertSubAnimType(11)
constant subanimtype SUBANIM_TYPE_ALTERNATE_EX = ConvertSubAnimType(12)
constant subanimtype SUBANIM_TYPE_LOOPING = ConvertSubAnimType(13)
constant subanimtype SUBANIM_TYPE_SLAM = ConvertSubAnimType(14)
constant subanimtype SUBANIM_TYPE_THROW = ConvertSubAnimType(15)
constant subanimtype SUBANIM_TYPE_SPIKED = ConvertSubAnimType(16)
constant subanimtype SUBANIM_TYPE_FAST = ConvertSubAnimType(17)
constant subanimtype SUBANIM_TYPE_SPIN = ConvertSubAnimType(18)
constant subanimtype SUBANIM_TYPE_READY = ConvertSubAnimType(19)
constant subanimtype SUBANIM_TYPE_CHANNEL = ConvertSubAnimType(20)
constant subanimtype SUBANIM_TYPE_DEFEND = ConvertSubAnimType(21)
constant subanimtype SUBANIM_TYPE_VICTORY = ConvertSubAnimType(22)
constant subanimtype SUBANIM_TYPE_TURN = ConvertSubAnimType(23)
constant subanimtype SUBANIM_TYPE_LEFT = ConvertSubAnimType(24)
constant subanimtype SUBANIM_TYPE_RIGHT = ConvertSubAnimType(25)
constant subanimtype SUBANIM_TYPE_FIRE = ConvertSubAnimType(26)
constant subanimtype SUBANIM_TYPE_FLESH = ConvertSubAnimType(27)
constant subanimtype SUBANIM_TYPE_HIT = ConvertSubAnimType(28)
constant subanimtype SUBANIM_TYPE_WOUNDED = ConvertSubAnimType(29)
constant subanimtype SUBANIM_TYPE_LIGHT = ConvertSubAnimType(30)
constant subanimtype SUBANIM_TYPE_MODERATE = ConvertSubAnimType(31)
constant subanimtype SUBANIM_TYPE_SEVERE = ConvertSubAnimType(32)
constant subanimtype SUBANIM_TYPE_CRITICAL = ConvertSubAnimType(33)
constant subanimtype SUBANIM_TYPE_COMPLETE = ConvertSubAnimType(34)
constant subanimtype SUBANIM_TYPE_GOLD = ConvertSubAnimType(35)
constant subanimtype SUBANIM_TYPE_LUMBER = ConvertSubAnimType(36)
constant subanimtype SUBANIM_TYPE_WORK = ConvertSubAnimType(37)
constant subanimtype SUBANIM_TYPE_TALK = ConvertSubAnimType(38)
constant subanimtype SUBANIM_TYPE_FIRST = ConvertSubAnimType(39)
constant subanimtype SUBANIM_TYPE_SECOND = ConvertSubAnimType(40)
constant subanimtype SUBANIM_TYPE_THIRD = ConvertSubAnimType(41)
constant subanimtype SUBANIM_TYPE_FOURTH = ConvertSubAnimType(42)
constant subanimtype SUBANIM_TYPE_FIFTH = ConvertSubAnimType(43)
constant subanimtype SUBANIM_TYPE_ONE = ConvertSubAnimType(44)
constant subanimtype SUBANIM_TYPE_TWO = ConvertSubAnimType(45)
constant subanimtype SUBANIM_TYPE_THREE = ConvertSubAnimType(46)
constant subanimtype SUBANIM_TYPE_FOUR = ConvertSubAnimType(47)
constant subanimtype SUBANIM_TYPE_FIVE = ConvertSubAnimType(48)
constant subanimtype SUBANIM_TYPE_SMALL = ConvertSubAnimType(49)
constant subanimtype SUBANIM_TYPE_MEDIUM = ConvertSubAnimType(50)
constant subanimtype SUBANIM_TYPE_LARGE = ConvertSubAnimType(51)
constant subanimtype SUBANIM_TYPE_UPGRADE = ConvertSubAnimType(52)
constant subanimtype SUBANIM_TYPE_DRAIN = ConvertSubAnimType(53)
constant subanimtype SUBANIM_TYPE_FILL = ConvertSubAnimType(54)
constant subanimtype SUBANIM_TYPE_CHAINLIGHTNING = ConvertSubAnimType(55)
constant subanimtype SUBANIM_TYPE_EATTREE = ConvertSubAnimType(56)
constant subanimtype SUBANIM_TYPE_PUKE = ConvertSubAnimType(57)
constant subanimtype SUBANIM_TYPE_FLAIL = ConvertSubAnimType(58)
constant subanimtype SUBANIM_TYPE_OFF = ConvertSubAnimType(59)
constant subanimtype SUBANIM_TYPE_SWIM = ConvertSubAnimType(60)
constant subanimtype SUBANIM_TYPE_ENTANGLE = ConvertSubAnimType(61)
constant subanimtype SUBANIM_TYPE_BERSERK = ConvertSubAnimType(62)
constant cursoranimtype CURSORANIM_TYPE_NORMAL = ConvertCursorAnimType(0)
constant cursoranimtype CURSORANIM_TYPE_SELECT = ConvertCursorAnimType(1)
constant cursoranimtype CURSORANIM_TYPE_TARGET = ConvertCursorAnimType(2)
constant cursoranimtype CURSORANIM_TYPE_TARGET_SELECT = ConvertCursorAnimType(3)
constant cursoranimtype CURSORANIM_TYPE_INVALID_TARGET = ConvertCursorAnimType(4)
constant cursoranimtype CURSORANIM_TYPE_HOLD_ITEM = ConvertCursorAnimType(5)
constant cursoranimtype CURSORANIM_TYPE_SCROLL = ConvertCursorAnimType(6)
constant cursoranimtype CURSORANIM_TYPE_LEFT = ConvertCursorAnimType(7)
constant cursoranimtype CURSORANIM_TYPE_RIGHT = ConvertCursorAnimType(8)
constant cursoranimtype CURSORANIM_TYPE_UP = ConvertCursorAnimType(9)
constant cursoranimtype CURSORANIM_TYPE_DOWN = ConvertCursorAnimType(10)
//===================================================
// For use with TriggerRegisterWidgetEvent
//===================================================
constant widgetevent EVENT_WIDGET_DAMAGING = ConvertWidgetEvent(400)
constant widgetevent EVENT_WIDGET_DAMAGED = ConvertWidgetEvent(401)
//===================================================
// For use with TriggerRegisterGameEvent
//===================================================
constant gameevent EVENT_GAME_AGENT_DESTROYED = ConvertGameEvent(800)
constant gameevent EVENT_GAME_AGENT_ARRIVAL = ConvertGameEvent(801)
constant gameevent EVENT_GAME_AGENT_CANT_PATH = ConvertGameEvent(802)
constant gameevent EVENT_GAME_AGENT_WARP_START = ConvertGameEvent(803)
constant gameevent EVENT_GAME_AGENT_WARP_END = ConvertGameEvent(804)
constant gameevent EVENT_GAME_WIDGET_DAMAGING = ConvertGameEvent(805)
constant gameevent EVENT_GAME_WIDGET_DAMAGED = ConvertGameEvent(806)
constant gameevent EVENT_GAME_WIDGET_DEATH = ConvertGameEvent(807)
constant gameevent EVENT_GAME_HACK_DETECTED = ConvertGameEvent(850)
//===================================================
// For use with TriggerRegisterPlayerEvent
//===================================================
constant playerevent EVENT_PLAYER_MOUSE_DOWN = ConvertPlayerEvent(305)
constant playerevent EVENT_PLAYER_MOUSE_UP = ConvertPlayerEvent(306)
constant playerevent EVENT_PLAYER_MOUSE_MOVE = ConvertPlayerEvent(307)
constant playerevent EVENT_PLAYER_SYNC_DATA = ConvertPlayerEvent(309) // currently not active
constant playerevent EVENT_PLAYER_KEY = ConvertPlayerEvent(311)
constant playerevent EVENT_PLAYER_KEY_DOWN = ConvertPlayerEvent(312)
constant playerevent EVENT_PLAYER_KEY_UP = ConvertPlayerEvent(313)
constant playerevent EVENT_PLAYER_WIDGET_TRACK = ConvertPlayerEvent(320)
constant playerevent EVENT_PLAYER_WIDGET_GHOST_TRACK = ConvertPlayerEvent(321)
constant playerevent EVENT_PLAYER_WIDGET_CLICK = ConvertPlayerEvent(322)
constant playerevent EVENT_PLAYER_WIDGET_GHOST_CLICK = ConvertPlayerEvent(323)
constant playerevent EVENT_PLAYER_TERRAIN_CLICK = ConvertPlayerEvent(324)
constant playerevent EVENT_PLAYER_TRADE_RESOURCE = ConvertPlayerEvent(350)
//===================================================
// For use with TriggerRegisterPlayerUnitEvent
//===================================================
constant playerunitevent EVENT_PLAYER_UNIT_DAMAGED = ConvertPlayerUnitEvent(308)
constant playerunitevent EVENT_PLAYER_UNIT_DAMAGING = ConvertPlayerUnitEvent(315)
constant playerunitevent EVENT_PLAYER_UNIT_ATTACK_FINISHED = ConvertPlayerUnitEvent(317)
constant playerunitevent EVENT_PLAYER_UNIT_DECAY_FINISHED = ConvertPlayerUnitEvent(319)
constant playerunitevent EVENT_PLAYER_UNIT_REINCARNATION_START = ConvertPlayerUnitEvent(325)
constant playerunitevent EVENT_PLAYER_UNIT_REINCARNATION_END = ConvertPlayerUnitEvent(327)
constant playerunitevent EVENT_PLAYER_UNIT_REVIVED = ConvertPlayerUnitEvent(329)
//===================================================
// For use with TriggerRegisterUnitEvent
//===================================================
constant unitevent EVENT_UNIT_DAMAGING = ConvertUnitEvent(314)
constant unitevent EVENT_UNIT_ATTACK_FINISHED = ConvertUnitEvent(316)
constant unitevent EVENT_UNIT_DECAY_FINISHED = ConvertUnitEvent(318)
constant unitevent EVENT_UNIT_REINCARNATION_START = ConvertUnitEvent(326)
constant unitevent EVENT_UNIT_REINCARNATION_END = ConvertUnitEvent(328)
constant unitevent EVENT_UNIT_REVIVED = ConvertUnitEvent(330)
//===================================================
// For use with TriggerRegisterPlayerUnitEvent
//===================================================
constant playerunitevent EVENT_PLAYER_UNIT_BUFF_RECEIVED = ConvertPlayerUnitEvent(500)
constant playerunitevent EVENT_PLAYER_UNIT_BUFF_REFRESHED = ConvertPlayerUnitEvent(501)
constant playerunitevent EVENT_PLAYER_UNIT_BUFF_ENDED = ConvertPlayerUnitEvent(502)
constant playerunitevent EVENT_PLAYER_UNIT_ABILITY_ADDED = ConvertPlayerUnitEvent(503)
constant playerunitevent EVENT_PLAYER_UNIT_ABILITY_REMOVED = ConvertPlayerUnitEvent(504)
constant playerunitevent EVENT_PLAYER_UNIT_ABILITY_AUTOCAST_ON = ConvertPlayerUnitEvent(505)
constant playerunitevent EVENT_PLAYER_UNIT_ABILITY_AUTOCAST_OFF = ConvertPlayerUnitEvent(506)
constant playerunitevent EVENT_PLAYER_UNIT_PROJECTILE_LAUNCH = ConvertPlayerUnitEvent(600)
constant playerunitevent EVENT_PLAYER_UNIT_PROJECTILE_HIT = ConvertPlayerUnitEvent(601)
//===================================================
// For use with TriggerRegisterUnitEvent
//===================================================
constant unitevent EVENT_UNIT_BUFF_RECEIVED = ConvertUnitEvent(510)
constant unitevent EVENT_UNIT_BUFF_REFRESHED = ConvertUnitEvent(511)
constant unitevent EVENT_UNIT_BUFF_ENDED = ConvertUnitEvent(512)
constant unitevent EVENT_UNIT_ABILITY_ADDED = ConvertUnitEvent(513)
constant unitevent EVENT_UNIT_ABILITY_REMOVED = ConvertUnitEvent(514)
constant unitevent EVENT_UNIT_ABILITY_AUTOCAST_ON = ConvertUnitEvent(515)
constant unitevent EVENT_UNIT_ABILITY_AUTOCAST_OFF = ConvertUnitEvent(516)
constant unitevent EVENT_UNIT_PROJECTILE_LAUNCH = ConvertUnitEvent(610)
constant unitevent EVENT_UNIT_PROJECTILE_HIT = ConvertUnitEvent(611)
//===================================================
// Projectile Type Constants for use with IsProjectileType()
//===================================================
constant projectiletype PROJECTILE_TYPE_BULLET = ConvertProjectileType(0)
constant projectiletype PROJECTILE_TYPE_MISSILE = ConvertProjectileType(1)
constant projectiletype PROJECTILE_TYPE_ARTILLERY = ConvertProjectileType(2)
constant projectiletype PROJECTILE_TYPE_VISIBLE = ConvertProjectileType(4)
constant projectiletype PROJECTILE_TYPE_DEAD = ConvertProjectileType(5)
//===================================================
// Animatable Camera Fields
//===================================================
constant camerafield CAMERA_FIELD_NEARZ = ConvertCameraField(7)
constant camerafield CAMERA_FIELD_LOCAL_PITCH = ConvertCameraField(8)
constant camerafield CAMERA_FIELD_LOCAL_YAW = ConvertCameraField(9)
constant camerafield CAMERA_FIELD_LOCAL_ROLL = ConvertCameraField(10) // not implemented yet...
//===================================================
// Custom UI API constants
//===================================================
constant originframetype ORIGIN_FRAME_GAME_UI = ConvertOriginFrameType(0)
constant originframetype ORIGIN_FRAME_COMMAND_BUTTON = ConvertOriginFrameType(1)
constant originframetype ORIGIN_FRAME_HERO_BAR = ConvertOriginFrameType(2)
constant originframetype ORIGIN_FRAME_HERO_BUTTON = ConvertOriginFrameType(3)
constant originframetype ORIGIN_FRAME_HERO_HP_BAR = ConvertOriginFrameType(4)
constant originframetype ORIGIN_FRAME_HERO_MANA_BAR = ConvertOriginFrameType(5)
constant originframetype ORIGIN_FRAME_HERO_BUTTON_INDICATOR = ConvertOriginFrameType(6)
constant originframetype ORIGIN_FRAME_ITEM_BUTTON = ConvertOriginFrameType(7)
constant originframetype ORIGIN_FRAME_MINIMAP = ConvertOriginFrameType(8)
constant originframetype ORIGIN_FRAME_MINIMAP_BUTTON = ConvertOriginFrameType(9)
constant originframetype ORIGIN_FRAME_SYSTEM_BUTTON = ConvertOriginFrameType(10)
constant originframetype ORIGIN_FRAME_TOOLTIP = ConvertOriginFrameType(11)
constant originframetype ORIGIN_FRAME_UBERTOOLTIP = ConvertOriginFrameType(12)
constant originframetype ORIGIN_FRAME_CHAT_MSG = ConvertOriginFrameType(13)
constant originframetype ORIGIN_FRAME_UNIT_MSG = ConvertOriginFrameType(14)
constant originframetype ORIGIN_FRAME_TOP_MSG = ConvertOriginFrameType(15)
constant originframetype ORIGIN_FRAME_PORTRAIT = ConvertOriginFrameType(16)
constant originframetype ORIGIN_FRAME_WORLD_FRAME = ConvertOriginFrameType(17)
constant originframetype ORIGIN_FRAME_CONSOLE_UI = ConvertOriginFrameType(18)
constant originframetype ORIGIN_FRAME_PORTRAIT_TEXT = ConvertOriginFrameType(19)
constant originframetype ORIGIN_FRAME_BUFF_BAR = ConvertOriginFrameType(20)
constant originframetype ORIGIN_FRAME_BUFF_BAR_TEXT = ConvertOriginFrameType(21)
constant originframetype ORIGIN_FRAME_BUFF_BAR_INDICATOR = ConvertOriginFrameType(22)
constant originframetype ORIGIN_FRAME_TIME_OF_DAY_INDICATOR = ConvertOriginFrameType(23)
constant originframetype ORIGIN_FRAME_LEADERBOARD = ConvertOriginFrameType(24)
constant originframetype ORIGIN_FRAME_MULTIBOARD = ConvertOriginFrameType(25)
constant originframetype ORIGIN_FRAME_INFO_BAR = ConvertOriginFrameType(26)
constant originframetype ORIGIN_FRAME_COMMAND_BAR = ConvertOriginFrameType(27)
constant originframetype ORIGIN_FRAME_RESOURCE_BAR = ConvertOriginFrameType(28)
constant originframetype ORIGIN_FRAME_RESOURCE_BAR_TEXTURE = ConvertOriginFrameType(29)
constant originframetype ORIGIN_FRAME_RESOURCE_BAR_TEXT = ConvertOriginFrameType(30)
constant originframetype ORIGIN_FRAME_UPPERBUTTON_BAR = ConvertOriginFrameType(31)
constant originframetype ORIGIN_FRAME_UPPERBUTTON_BAR_BUTTON = ConvertOriginFrameType(32)
constant originframetype ORIGIN_FRAME_PEON_BAR = ConvertOriginFrameType(33)
constant originframetype ORIGIN_FRAME_PLAYER_MESSAGE = ConvertOriginFrameType(34)
constant originframetype ORIGIN_FRAME_UNIT_MESSAGE = ConvertOriginFrameType(35)
constant originframetype ORIGIN_FRAME_CHAT_MESSAGE = ConvertOriginFrameType(36)
constant originframetype ORIGIN_FRAME_TOP_MESSAGE = ConvertOriginFrameType(37)
constant originframetype ORIGIN_FRAME_CHAT_EDITBAR = ConvertOriginFrameType(38)
constant originframetype ORIGIN_FRAME_CINEMATIC_PANEL = ConvertOriginFrameType(39)
constant originframetype ORIGIN_FRAME_COMMAND_BUTTON_COOLDOWN_INDICATOR = ConvertOriginFrameType(40)
constant originframetype ORIGIN_FRAME_COMMAND_BUTTON_AUTOCAST_FRAME = ConvertOriginFrameType(41)
constant originframetype ORIGIN_FRAME_COMMAND_BUTTON_CHARGES_FRAME = ConvertOriginFrameType(42)
constant originframetype ORIGIN_FRAME_COMMAND_BUTTON_CHARGES_TEXT = ConvertOriginFrameType(43)
constant originframetype ORIGIN_FRAME_CURSOR_FRAME = ConvertOriginFrameType(44)
constant originframetype ORIGIN_FRAME_INVENTORY_COVER_FRAME = ConvertOriginFrameType(45)
constant originframetype ORIGIN_FRAME_UNIT_TIP = ConvertOriginFrameType(46)
constant originframetype ORIGIN_FRAME_ITEM_BUTTON_COOLDOWN_INDICATOR = ConvertOriginFrameType(47)
constant originframetype ORIGIN_FRAME_ITEM_BUTTON_AUTOCAST_FRAME = ConvertOriginFrameType(48)
constant originframetype ORIGIN_FRAME_ITEM_BUTTON_CHARGES_FRAME = ConvertOriginFrameType(49)
constant originframetype ORIGIN_FRAME_ITEM_BUTTON_CHARGES_TEXT = ConvertOriginFrameType(50)
constant originframetype ORIGIN_FRAME_TRAINABLE_BUTTON = ConvertOriginFrameType(51)
constant originframetype ORIGIN_FRAME_CARGO_BUTTON = ConvertOriginFrameType(52)
constant originframetype ORIGIN_FRAME_GROUP_BUTTON = ConvertOriginFrameType(53)
constant originframetype ORIGIN_FRAME_FPS_TEXT = ConvertOriginFrameType(54)
constant originframetype ORIGIN_FRAME_MEMORY_TEXT = ConvertOriginFrameType(55)
constant framepointtype FRAMEPOINT_TOPLEFT = ConvertFramePointType(0)
constant framepointtype FRAMEPOINT_TOP = ConvertFramePointType(1)
constant framepointtype FRAMEPOINT_TOPRIGHT = ConvertFramePointType(2)
constant framepointtype FRAMEPOINT_LEFT = ConvertFramePointType(3)
constant framepointtype FRAMEPOINT_CENTER = ConvertFramePointType(4)
constant framepointtype FRAMEPOINT_RIGHT = ConvertFramePointType(5)
constant framepointtype FRAMEPOINT_BOTTOMLEFT = ConvertFramePointType(6)
constant framepointtype FRAMEPOINT_BOTTOM = ConvertFramePointType(7)
constant framepointtype FRAMEPOINT_BOTTOMRIGHT = ConvertFramePointType(8)
constant textaligntype TEXT_JUSTIFY_TOP = ConvertTextAlignType(0)
constant textaligntype TEXT_JUSTIFY_MIDDLE = ConvertTextAlignType(1)
constant textaligntype TEXT_JUSTIFY_BOTTOM = ConvertTextAlignType(2)
constant textaligntype TEXT_JUSTIFY_LEFT = ConvertTextAlignType(3)
constant textaligntype TEXT_JUSTIFY_CENTER = ConvertTextAlignType(4)
constant textaligntype TEXT_JUSTIFY_RIGHT = ConvertTextAlignType(5)
constant frameeventtype FRAMEEVENT_CONTROL_CLICK = ConvertFrameEventType(1)
constant frameeventtype FRAMEEVENT_MOUSE_ENTER = ConvertFrameEventType(2)
constant frameeventtype FRAMEEVENT_MOUSE_LEAVE = ConvertFrameEventType(3)
constant frameeventtype FRAMEEVENT_MOUSE_UP = ConvertFrameEventType(4)
constant frameeventtype FRAMEEVENT_MOUSE_DOWN = ConvertFrameEventType(5)
constant frameeventtype FRAMEEVENT_MOUSE_WHEEL = ConvertFrameEventType(6)
constant frameeventtype FRAMEEVENT_CHECKBOX_CHECKED = ConvertFrameEventType(7)
constant frameeventtype FRAMEEVENT_CHECKBOX_UNCHECKED = ConvertFrameEventType(8)
constant frameeventtype FRAMEEVENT_EDITBOX_TEXT_CHANGED = ConvertFrameEventType(9)
constant frameeventtype FRAMEEVENT_POPUPMENU_ITEM_CHANGED = ConvertFrameEventType(10) // This also works with CListBox and CMenu
constant frameeventtype FRAMEEVENT_FRAME_ITEM_CHANGED = ConvertFrameEventType(10) // More streamlined version, as not only CPopupMenu can have ITEM_CHANGED events.
constant frameeventtype FRAMEEVENT_MOUSE_DOUBLECLICK = ConvertFrameEventType(11)
constant frameeventtype FRAMEEVENT_SPRITE_ANIM_UPDATE = ConvertFrameEventType(12)
constant frameeventtype FRAMEEVENT_SLIDER_VALUE_CHANGED = ConvertFrameEventType(13)
constant frameeventtype FRAMEEVENT_DIALOG_CANCEL = ConvertFrameEventType(14)
constant frameeventtype FRAMEEVENT_DIALOG_ACCEPT = ConvertFrameEventType(15)
constant frameeventtype FRAMEEVENT_EDITBOX_ENTER = ConvertFrameEventType(16)
constant frameeventtype FRAMEEVENT_CHECKBOX_CHANGED = ConvertFrameEventType(17)
constant frameeventtype FRAMEEVENT_CONTROL_RELEASE = ConvertFrameEventType(18)
constant frameeventtype FRAMEEVENT_CONTROL_DRAG = ConvertFrameEventType(19)
//===================================================
// OS Key constants
//===================================================
constant oskeytype OSKEY_LBUTTON = ConvertOsKeyType(0x01)
constant oskeytype OSKEY_RBUTTON = ConvertOsKeyType(0x02)
constant oskeytype OSKEY_CANCEL = ConvertOsKeyType(0x03)
constant oskeytype OSKEY_MBUTTON = ConvertOsKeyType(0x04)
constant oskeytype OSKEY_XBUTTON1 = ConvertOsKeyType(0x05)
constant oskeytype OSKEY_XBUTTON2 = ConvertOsKeyType(0x06)
constant oskeytype OSKEY_UNDEFINED = ConvertOsKeyType(0x07)
constant oskeytype OSKEY_BACKSPACE = ConvertOsKeyType(0x08)
constant oskeytype OSKEY_TAB = ConvertOsKeyType(0x09)
constant oskeytype OSKEY_CLEAR = ConvertOsKeyType(0x0C)
constant oskeytype OSKEY_RETURN = ConvertOsKeyType(0x0D)
constant oskeytype OSKEY_SHIFT = ConvertOsKeyType(0x10)
constant oskeytype OSKEY_CONTROL = ConvertOsKeyType(0x11)
constant oskeytype OSKEY_ALT = ConvertOsKeyType(0x12)
constant oskeytype OSKEY_PAUSE = ConvertOsKeyType(0x13)
constant oskeytype OSKEY_CAPSLOCK = ConvertOsKeyType(0x14)
constant oskeytype OSKEY_KANA = ConvertOsKeyType(0x15)
constant oskeytype OSKEY_HANGUL = ConvertOsKeyType(0x15)
constant oskeytype OSKEY_JUNJA = ConvertOsKeyType(0x17)
constant oskeytype OSKEY_FINAL = ConvertOsKeyType(0x18)
constant oskeytype OSKEY_HANJA = ConvertOsKeyType(0x19)
constant oskeytype OSKEY_KANJI = ConvertOsKeyType(0x19)
constant oskeytype OSKEY_ESCAPE = ConvertOsKeyType(0x1B)
constant oskeytype OSKEY_CONVERT = ConvertOsKeyType(0x1C)
constant oskeytype OSKEY_NONCONVERT = ConvertOsKeyType(0x1D)
constant oskeytype OSKEY_ACCEPT = ConvertOsKeyType(0x1E)
constant oskeytype OSKEY_MODECHANGE = ConvertOsKeyType(0x1F)
constant oskeytype OSKEY_SPACE = ConvertOsKeyType(0x20)
constant oskeytype OSKEY_PAGEUP = ConvertOsKeyType(0x21)
constant oskeytype OSKEY_PAGEDOWN = ConvertOsKeyType(0x22)
constant oskeytype OSKEY_END = ConvertOsKeyType(0x23)
constant oskeytype OSKEY_HOME = ConvertOsKeyType(0x24)
constant oskeytype OSKEY_LEFT = ConvertOsKeyType(0x25)
constant oskeytype OSKEY_UP = ConvertOsKeyType(0x26)
constant oskeytype OSKEY_RIGHT = ConvertOsKeyType(0x27)
constant oskeytype OSKEY_DOWN = ConvertOsKeyType(0x28)
constant oskeytype OSKEY_SELECT = ConvertOsKeyType(0x29)
constant oskeytype OSKEY_PRINT = ConvertOsKeyType(0x2A)
constant oskeytype OSKEY_EXECUTE = ConvertOsKeyType(0x2B)
constant oskeytype OSKEY_PRINTSCREEN = ConvertOsKeyType(0x2C)
constant oskeytype OSKEY_INSERT = ConvertOsKeyType(0x2D)
constant oskeytype OSKEY_DELETE = ConvertOsKeyType(0x2E)
constant oskeytype OSKEY_HELP = ConvertOsKeyType(0x2F)
constant oskeytype OSKEY_0 = ConvertOsKeyType(0x30)
constant oskeytype OSKEY_1 = ConvertOsKeyType(0x31)
constant oskeytype OSKEY_2 = ConvertOsKeyType(0x32)
constant oskeytype OSKEY_3 = ConvertOsKeyType(0x33)
constant oskeytype OSKEY_4 = ConvertOsKeyType(0x34)
constant oskeytype OSKEY_5 = ConvertOsKeyType(0x35)
constant oskeytype OSKEY_6 = ConvertOsKeyType(0x36)
constant oskeytype OSKEY_7 = ConvertOsKeyType(0x37)
constant oskeytype OSKEY_8 = ConvertOsKeyType(0x38)
constant oskeytype OSKEY_9 = ConvertOsKeyType(0x39)
constant oskeytype OSKEY_A = ConvertOsKeyType(0x41)
constant oskeytype OSKEY_B = ConvertOsKeyType(0x42)
constant oskeytype OSKEY_C = ConvertOsKeyType(0x43)
constant oskeytype OSKEY_D = ConvertOsKeyType(0x44)
constant oskeytype OSKEY_E = ConvertOsKeyType(0x45)
constant oskeytype OSKEY_F = ConvertOsKeyType(0x46)
constant oskeytype OSKEY_G = ConvertOsKeyType(0x47)
constant oskeytype OSKEY_H = ConvertOsKeyType(0x48)
constant oskeytype OSKEY_I = ConvertOsKeyType(0x49)
constant oskeytype OSKEY_J = ConvertOsKeyType(0x4A)
constant oskeytype OSKEY_K = ConvertOsKeyType(0x4B)
constant oskeytype OSKEY_L = ConvertOsKeyType(0x4C)
constant oskeytype OSKEY_M = ConvertOsKeyType(0x4D)
constant oskeytype OSKEY_N = ConvertOsKeyType(0x4E)
constant oskeytype OSKEY_O = ConvertOsKeyType(0x4F)
constant oskeytype OSKEY_P = ConvertOsKeyType(0x50)
constant oskeytype OSKEY_Q = ConvertOsKeyType(0x51)
constant oskeytype OSKEY_R = ConvertOsKeyType(0x52)
constant oskeytype OSKEY_S = ConvertOsKeyType(0x53)
constant oskeytype OSKEY_T = ConvertOsKeyType(0x54)
constant oskeytype OSKEY_U = ConvertOsKeyType(0x55)
constant oskeytype OSKEY_V = ConvertOsKeyType(0x56)
constant oskeytype OSKEY_W = ConvertOsKeyType(0x57)
constant oskeytype OSKEY_X = ConvertOsKeyType(0x58)
constant oskeytype OSKEY_Y = ConvertOsKeyType(0x59)
constant oskeytype OSKEY_Z = ConvertOsKeyType(0x5A)
constant oskeytype OSKEY_LMETA = ConvertOsKeyType(0x5B)
constant oskeytype OSKEY_RMETA = ConvertOsKeyType(0x5C)
constant oskeytype OSKEY_APPS = ConvertOsKeyType(0x5D)
constant oskeytype OSKEY_SLEEP = ConvertOsKeyType(0x5F)
constant oskeytype OSKEY_NUMPAD0 = ConvertOsKeyType(0x60)
constant oskeytype OSKEY_NUMPAD1 = ConvertOsKeyType(0x61)
constant oskeytype OSKEY_NUMPAD2 = ConvertOsKeyType(0x62)
constant oskeytype OSKEY_NUMPAD3 = ConvertOsKeyType(0x63)
constant oskeytype OSKEY_NUMPAD4 = ConvertOsKeyType(0x64)
constant oskeytype OSKEY_NUMPAD5 = ConvertOsKeyType(0x65)
constant oskeytype OSKEY_NUMPAD6 = ConvertOsKeyType(0x66)
constant oskeytype OSKEY_NUMPAD7 = ConvertOsKeyType(0x67)
constant oskeytype OSKEY_NUMPAD8 = ConvertOsKeyType(0x68)
constant oskeytype OSKEY_NUMPAD9 = ConvertOsKeyType(0x69)
constant oskeytype OSKEY_MULTIPLY = ConvertOsKeyType(0x6A)
constant oskeytype OSKEY_ADD = ConvertOsKeyType(0x6B)
constant oskeytype OSKEY_SEPARATOR = ConvertOsKeyType(0x6C)
constant oskeytype OSKEY_SUBTRACT = ConvertOsKeyType(0x6D)
constant oskeytype OSKEY_DECIMAL = ConvertOsKeyType(0x6E)
constant oskeytype OSKEY_DIVIDE = ConvertOsKeyType(0x6F)
constant oskeytype OSKEY_F1 = ConvertOsKeyType(0x70)
constant oskeytype OSKEY_F2 = ConvertOsKeyType(0x71)
constant oskeytype OSKEY_F3 = ConvertOsKeyType(0x72)
constant oskeytype OSKEY_F4 = ConvertOsKeyType(0x73)
constant oskeytype OSKEY_F5 = ConvertOsKeyType(0x74)
constant oskeytype OSKEY_F6 = ConvertOsKeyType(0x75)
constant oskeytype OSKEY_F7 = ConvertOsKeyType(0x76)
constant oskeytype OSKEY_F8 = ConvertOsKeyType(0x77)
constant oskeytype OSKEY_F9 = ConvertOsKeyType(0x78)
constant oskeytype OSKEY_F10 = ConvertOsKeyType(0x79)
constant oskeytype OSKEY_F11 = ConvertOsKeyType(0x7A)
constant oskeytype OSKEY_F12 = ConvertOsKeyType(0x7B)
constant oskeytype OSKEY_F13 = ConvertOsKeyType(0x7C)
constant oskeytype OSKEY_F14 = ConvertOsKeyType(0x7D)
constant oskeytype OSKEY_F15 = ConvertOsKeyType(0x7E)
constant oskeytype OSKEY_F16 = ConvertOsKeyType(0x7F)
constant oskeytype OSKEY_F17 = ConvertOsKeyType(0x80)
constant oskeytype OSKEY_F18 = ConvertOsKeyType(0x81)
constant oskeytype OSKEY_F19 = ConvertOsKeyType(0x82)
constant oskeytype OSKEY_F20 = ConvertOsKeyType(0x83)
constant oskeytype OSKEY_F21 = ConvertOsKeyType(0x84)
constant oskeytype OSKEY_F22 = ConvertOsKeyType(0x85)
constant oskeytype OSKEY_F23 = ConvertOsKeyType(0x86)
constant oskeytype OSKEY_F24 = ConvertOsKeyType(0x87)
constant oskeytype OSKEY_NUMLOCK = ConvertOsKeyType(0x90)
constant oskeytype OSKEY_SCROLLLOCK = ConvertOsKeyType(0x91)
constant oskeytype OSKEY_OEM_NEC_EQUAL = ConvertOsKeyType(0x92)
constant oskeytype OSKEY_OEM_FJ_JISHO = ConvertOsKeyType(0x92)
constant oskeytype OSKEY_OEM_FJ_MASSHOU = ConvertOsKeyType(0x93)
constant oskeytype OSKEY_OEM_FJ_TOUROKU = ConvertOsKeyType(0x94)
constant oskeytype OSKEY_OEM_FJ_LOYA = ConvertOsKeyType(0x95)
constant oskeytype OSKEY_OEM_FJ_ROYA = ConvertOsKeyType(0x96)
constant oskeytype OSKEY_LSHIFT = ConvertOsKeyType(0xA0)
constant oskeytype OSKEY_RSHIFT = ConvertOsKeyType(0xA1)
constant oskeytype OSKEY_LCONTROL = ConvertOsKeyType(0xA2)
constant oskeytype OSKEY_RCONTROL = ConvertOsKeyType(0xA3)
constant oskeytype OSKEY_LALT = ConvertOsKeyType(0xA4)
constant oskeytype OSKEY_RALT = ConvertOsKeyType(0xA5)
constant oskeytype OSKEY_BROWSER_BACK = ConvertOsKeyType(0xA6)
constant oskeytype OSKEY_BROWSER_FORWARD = ConvertOsKeyType(0xA7)
constant oskeytype OSKEY_BROWSER_REFRESH = ConvertOsKeyType(0xA8)
constant oskeytype OSKEY_BROWSER_STOP = ConvertOsKeyType(0xA9)
constant oskeytype OSKEY_BROWSER_SEARCH = ConvertOsKeyType(0xAA)
constant oskeytype OSKEY_BROWSER_FAVORITES = ConvertOsKeyType(0xAB)
constant oskeytype OSKEY_BROWSER_HOME = ConvertOsKeyType(0xAC)
constant oskeytype OSKEY_VOLUME_MUTE = ConvertOsKeyType(0xAD)
constant oskeytype OSKEY_VOLUME_DOWN = ConvertOsKeyType(0xAE)
constant oskeytype OSKEY_VOLUME_UP = ConvertOsKeyType(0xAF)
constant oskeytype OSKEY_MEDIA_NEXT_TRACK = ConvertOsKeyType(0xB0)
constant oskeytype OSKEY_MEDIA_PREV_TRACK = ConvertOsKeyType(0xB1)
constant oskeytype OSKEY_MEDIA_STOP = ConvertOsKeyType(0xB2)
constant oskeytype OSKEY_MEDIA_PLAY_PAUSE = ConvertOsKeyType(0xB3)
constant oskeytype OSKEY_LAUNCH_MAIL = ConvertOsKeyType(0xB4)
constant oskeytype OSKEY_LAUNCH_MEDIA_SELECT = ConvertOsKeyType(0xB5)
constant oskeytype OSKEY_LAUNCH_APP1 = ConvertOsKeyType(0xB6)
constant oskeytype OSKEY_LAUNCH_APP2 = ConvertOsKeyType(0xB7)
constant oskeytype OSKEY_OEM_1 = ConvertOsKeyType(0xBA)
constant oskeytype OSKEY_OEM_PLUS = ConvertOsKeyType(0xBB)
constant oskeytype OSKEY_OEM_COMMA = ConvertOsKeyType(0xBC)
constant oskeytype OSKEY_OEM_MINUS = ConvertOsKeyType(0xBD)
constant oskeytype OSKEY_OEM_PERIOD = ConvertOsKeyType(0xBE)
constant oskeytype OSKEY_OEM_2 = ConvertOsKeyType(0xBF)
constant oskeytype OSKEY_OEM_3 = ConvertOsKeyType(0xC0)
constant oskeytype OSKEY_OEM_4 = ConvertOsKeyType(0xDB)
constant oskeytype OSKEY_OEM_5 = ConvertOsKeyType(0xDC)
constant oskeytype OSKEY_OEM_6 = ConvertOsKeyType(0xDD)
constant oskeytype OSKEY_OEM_7 = ConvertOsKeyType(0xDE)
constant oskeytype OSKEY_OEM_8 = ConvertOsKeyType(0xDF)
constant oskeytype OSKEY_OEM_AX = ConvertOsKeyType(0xE1)
constant oskeytype OSKEY_OEM_102 = ConvertOsKeyType(0xE2)
constant oskeytype OSKEY_ICO_HELP = ConvertOsKeyType(0xE3)
constant oskeytype OSKEY_ICO_00 = ConvertOsKeyType(0xE4)
constant oskeytype OSKEY_PROCESSKEY = ConvertOsKeyType(0xE5)
constant oskeytype OSKEY_ICO_CLEAR = ConvertOsKeyType(0xE6)
constant oskeytype OSKEY_PACKET = ConvertOsKeyType(0xE7)
constant oskeytype OSKEY_OEM_RESET = ConvertOsKeyType(0xE9)
constant oskeytype OSKEY_OEM_JUMP = ConvertOsKeyType(0xEA)
constant oskeytype OSKEY_OEM_PA1 = ConvertOsKeyType(0xEB)
constant oskeytype OSKEY_OEM_PA2 = ConvertOsKeyType(0xEC)
constant oskeytype OSKEY_OEM_PA3 = ConvertOsKeyType(0xED)
constant oskeytype OSKEY_OEM_WSCTRL = ConvertOsKeyType(0xEE)
constant oskeytype OSKEY_OEM_CUSEL = ConvertOsKeyType(0xEF)
constant oskeytype OSKEY_OEM_ATTN = ConvertOsKeyType(0xF0)
constant oskeytype OSKEY_OEM_FINISH = ConvertOsKeyType(0xF1)
constant oskeytype OSKEY_OEM_COPY = ConvertOsKeyType(0xF2)
constant oskeytype OSKEY_OEM_AUTO = ConvertOsKeyType(0xF3)
constant oskeytype OSKEY_OEM_ENLW = ConvertOsKeyType(0xF4)
constant oskeytype OSKEY_OEM_BACKTAB = ConvertOsKeyType(0xF5)
constant oskeytype OSKEY_ATTN = ConvertOsKeyType(0xF6)
constant oskeytype OSKEY_CRSEL = ConvertOsKeyType(0xF7)
constant oskeytype OSKEY_EXSEL = ConvertOsKeyType(0xF8)
constant oskeytype OSKEY_EREOF = ConvertOsKeyType(0xF9)
constant oskeytype OSKEY_PLAY = ConvertOsKeyType(0xFA)
constant oskeytype OSKEY_ZOOM = ConvertOsKeyType(0xFB)
constant oskeytype OSKEY_NONAME = ConvertOsKeyType(0xFC)
constant oskeytype OSKEY_PA1 = ConvertOsKeyType(0xFD)
constant oskeytype OSKEY_OEM_CLEAR = ConvertOsKeyType(0xFE)
//===================================================
// Mouse Button constants
//===================================================
constant mousebuttontype MOUSE_BUTTON_TYPE_LEFT = ConvertMouseButtonType(1)
constant mousebuttontype MOUSE_BUTTON_TYPE_MIDDLE = ConvertMouseButtonType(2)
constant mousebuttontype MOUSE_BUTTON_TYPE_RIGHT = ConvertMouseButtonType(3)
//===================================================
// Meta Keys constants
//===================================================
constant integer META_KEY_NONE = 0
constant integer META_KEY_SHIFT = 1
constant integer META_KEY_CONTROL = 2
constant integer META_KEY_ALT = 4
constant integer META_KEY_WINDOWS = 8
// To make a "meta key combination" simply add the values you need, so ALT + SHIFT => metaKey = META_KEY_ALT + META_KEY_SHIFT
//===================================================
// Chat Recipient constants
//===================================================
constant integer CHAT_RECIPIENT_ALL = 0
constant integer CHAT_RECIPIENT_ALLIES = 1
constant integer CHAT_RECIPIENT_REFEREES = 2
constant integer CHAT_RECIPIENT_OBSERVERS = 2
constant integer CHAT_RECIPIENT_PRIVATE = 3
constant integer CHAT_RECIPIENT_UNKNOWN = 4
// use CHAT_RECIPIENT_UNKNOWN to ignore text stating to which recipient the text was sent.
//===================================================
// Instanced Object Operation API constants
//===================================================
// Ability
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_NORMAL_X = ConvertAbilityIntegerField('abpx')
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_NORMAL_Y = ConvertAbilityIntegerField('abpy')
constant abilityintegerfield ABILITY_IF_BUTTON_HOTKEY_NORMAL = ConvertAbilityIntegerField('ahky')
constant abilityintegerfield ABILITY_IF_BUTTON_HOTKEY_ACTIVATED = ConvertAbilityIntegerField('auhk')
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_ACTIVATED_X = ConvertAbilityIntegerField('aubx')
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_ACTIVATED_Y = ConvertAbilityIntegerField('auby')
constant abilityintegerfield ABILITY_IF_BUTTON_HOTKEY_RESEARCH = ConvertAbilityIntegerField('arhk')
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_RESEARCH_X = ConvertAbilityIntegerField('arpx')
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_RESEARCH_Y = ConvertAbilityIntegerField('arpy')
constant abilityintegerfield ABILITY_IF_BUTTON_HOTKEY_ALL = ConvertAbilityIntegerField('ahtk') // Set only
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_SPELLBOOK_X = ConvertAbilityIntegerField('asbx') // Ability Instance only
constant abilityintegerfield ABILITY_IF_BUTTON_POSITION_SPELLBOOK_Y = ConvertAbilityIntegerField('asby') // Ability Instance only
constant abilityintegerfield ABILITY_IF_MISSILE_SPEED = ConvertAbilityIntegerField('amsp')
constant abilityintegerfield ABILITY_IF_TARGET_ATTACHMENTS = ConvertAbilityIntegerField('atac')
constant abilityintegerfield ABILITY_IF_CASTER_ATTACHMENTS = ConvertAbilityIntegerField('acac')
constant abilityintegerfield ABILITY_IF_PRIORITY = ConvertAbilityIntegerField('apri')
constant abilityintegerfield ABILITY_IF_LEVELS = ConvertAbilityIntegerField('alev')
constant abilityintegerfield ABILITY_IF_REQUIRED_LEVEL = ConvertAbilityIntegerField('arlv')
constant abilityintegerfield ABILITY_IF_LEVEL_SKIP_REQUIREMENT = ConvertAbilityIntegerField('alsk')
constant abilitybooleanfield ABILITY_BF_HERO_ABILITY = ConvertAbilityBooleanField('aher') // Get only
constant abilitybooleanfield ABILITY_BF_ITEM_ABILITY = ConvertAbilityBooleanField('aite')
constant abilitybooleanfield ABILITY_BF_CHECK_DEPENDENCIES = ConvertAbilityBooleanField('achd')
constant abilitybooleanfield ABILITY_BF_HOMING = ConvertAbilityBooleanField('amho')
constant abilityrealfield ABILITY_RF_ARF_MISSILE_ARC = ConvertAbilityRealField('amac')
constant abilityrealfield ABILITY_RF_AURA_REFRESH_TIME = ConvertAbilityRealField('artm')
constant abilitystringfield ABILITY_SF_NAME = ConvertAbilityStringField('anam') // Get Only
constant abilitystringfield ABILITY_SF_ICON_NORMAL = ConvertAbilityStringField('aart')
constant abilitystringfield ABILITY_SF_ICON_ACTIVATED = ConvertAbilityStringField('auar')
constant abilitystringfield ABILITY_SF_ICON_RESEARCH = ConvertAbilityStringField('arar')
constant abilitystringfield ABILITY_SF_EFFECT_SOUND = ConvertAbilityStringField('aefs')
constant abilitystringfield ABILITY_SF_EFFECT_SOUND_LOOPING = ConvertAbilityStringField('aefl')
constant abilityintegerlevelfield ABILITY_ILF_MANA_COST = ConvertAbilityIntegerLevelField('amcs')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_WAVES = ConvertAbilityIntegerLevelField('Hbz1')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SHARDS = ConvertAbilityIntegerLevelField('Hbz3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_UNITS_TELEPORTED = ConvertAbilityIntegerLevelField('Hmt1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_COUNT_HWE2 = ConvertAbilityIntegerLevelField('Hwe2')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_IMAGES = ConvertAbilityIntegerLevelField('Omi1')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_UAN1 = ConvertAbilityIntegerLevelField('Uan1')
constant abilityintegerlevelfield ABILITY_ILF_MORPHING_FLAGS = ConvertAbilityIntegerLevelField('Eme2')
constant abilityintegerlevelfield ABILITY_ILF_STRENGTH_BONUS_NRG5 = ConvertAbilityIntegerLevelField('Nrg5')
constant abilityintegerlevelfield ABILITY_ILF_DEFENSE_BONUS_NRG6 = ConvertAbilityIntegerLevelField('Nrg6')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_TARGETS_HIT = ConvertAbilityIntegerLevelField('Ocl2')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_OFS1 = ConvertAbilityIntegerLevelField('Ofs1')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_OSF2 = ConvertAbilityIntegerLevelField('Osf2')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_EFN1 = ConvertAbilityIntegerLevelField('Efn1')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_HRE1 = ConvertAbilityIntegerLevelField('Hre1')
constant abilityintegerlevelfield ABILITY_ILF_STACK_FLAGS = ConvertAbilityIntegerLevelField('Hca4')
constant abilityintegerlevelfield ABILITY_ILF_MINIMUM_NUMBER_OF_UNITS = ConvertAbilityIntegerLevelField('Ndp2')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_NDP3 = ConvertAbilityIntegerLevelField('Ndp3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_UNITS_CREATED_NRC2 = ConvertAbilityIntegerLevelField('Nrc2')
constant abilityintegerlevelfield ABILITY_ILF_SHIELD_LIFE = ConvertAbilityIntegerLevelField('Ams3')
constant abilityintegerlevelfield ABILITY_ILF_MANA_LOSS_AMS4 = ConvertAbilityIntegerLevelField('Ams4')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_PER_INTERVAL_BGM1 = ConvertAbilityIntegerLevelField('Bgm1')
constant abilityintegerlevelfield ABILITY_ILF_MAX_NUMBER_OF_MINERS = ConvertAbilityIntegerLevelField('Bgm3')
constant abilityintegerlevelfield ABILITY_ILF_CARGO_CAPACITY = ConvertAbilityIntegerLevelField('Car1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_CREEP_LEVEL_DEV3 = ConvertAbilityIntegerLevelField('Dev3')
constant abilityintegerlevelfield ABILITY_ILF_MAX_CREEP_LEVEL_DEV1 = ConvertAbilityIntegerLevelField('Dev1')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_PER_INTERVAL_EGM1 = ConvertAbilityIntegerLevelField('Egm1')
constant abilityintegerlevelfield ABILITY_ILF_DEFENSE_REDUCTION = ConvertAbilityIntegerLevelField('Fae1')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_FLA1 = ConvertAbilityIntegerLevelField('Fla1')
constant abilityintegerlevelfield ABILITY_ILF_FLARE_COUNT = ConvertAbilityIntegerLevelField('Fla3')
constant abilityintegerlevelfield ABILITY_ILF_MAX_GOLD = ConvertAbilityIntegerLevelField('Gld1')
constant abilityintegerlevelfield ABILITY_ILF_MINING_CAPACITY = ConvertAbilityIntegerLevelField('Gld3')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_GYD1 = ConvertAbilityIntegerLevelField('Gyd1')
constant abilityintegerlevelfield ABILITY_ILF_DAMAGE_TO_TREE = ConvertAbilityIntegerLevelField('Har1')
constant abilityintegerlevelfield ABILITY_ILF_LUMBER_CAPACITY = ConvertAbilityIntegerLevelField('Har2')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_CAPACITY = ConvertAbilityIntegerLevelField('Har3')
constant abilityintegerlevelfield ABILITY_ILF_DEFENSE_INCREASE_INF2 = ConvertAbilityIntegerLevelField('Inf2')
constant abilityintegerlevelfield ABILITY_ILF_INTERACTION_TYPE = ConvertAbilityIntegerLevelField('Neu2')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_COST_NDT1 = ConvertAbilityIntegerLevelField('Ndt1')
constant abilityintegerlevelfield ABILITY_ILF_LUMBER_COST_NDT2 = ConvertAbilityIntegerLevelField('Ndt2')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_NDT3 = ConvertAbilityIntegerLevelField('Ndt3')
constant abilityintegerlevelfield ABILITY_ILF_STACKING_TYPE_POI4 = ConvertAbilityIntegerLevelField('Poi4')
constant abilityintegerlevelfield ABILITY_ILF_STACKING_TYPE_POA5 = ConvertAbilityIntegerLevelField('Poa5')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_CREEP_LEVEL_PLY1 = ConvertAbilityIntegerLevelField('Ply1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_CREEP_LEVEL_POS1 = ConvertAbilityIntegerLevelField('Pos1')
constant abilityintegerlevelfield ABILITY_ILF_MOVEMENT_UPDATE_FREQUENCY_PRG1 = ConvertAbilityIntegerLevelField('Prg1')
constant abilityintegerlevelfield ABILITY_ILF_ATTACK_UPDATE_FREQUENCY_PRG2 = ConvertAbilityIntegerLevelField('Prg2')
constant abilityintegerlevelfield ABILITY_ILF_MANA_LOSS_PRG6 = ConvertAbilityIntegerLevelField('Prg6')
constant abilityintegerlevelfield ABILITY_ILF_UNITS_SUMMONED_TYPE_ONE = ConvertAbilityIntegerLevelField('Rai1')
constant abilityintegerlevelfield ABILITY_ILF_UNITS_SUMMONED_TYPE_TWO = ConvertAbilityIntegerLevelField('Rai2')
constant abilityintegerlevelfield ABILITY_ILF_MAX_UNITS_SUMMONED = ConvertAbilityIntegerLevelField('Ucb5')
constant abilityintegerlevelfield ABILITY_ILF_ALLOW_WHEN_FULL_REJ3 = ConvertAbilityIntegerLevelField('Rej3')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_UNITS_CHARGED_TO_CASTER = ConvertAbilityIntegerLevelField('Rpb5')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_UNITS_AFFECTED = ConvertAbilityIntegerLevelField('Rpb6')
constant abilityintegerlevelfield ABILITY_ILF_DEFENSE_INCREASE_ROA2 = ConvertAbilityIntegerLevelField('Roa2')
constant abilityintegerlevelfield ABILITY_ILF_MAX_UNITS_ROA7 = ConvertAbilityIntegerLevelField('Roa7')
constant abilityintegerlevelfield ABILITY_ILF_ROOTED_WEAPONS = ConvertAbilityIntegerLevelField('Roo1')
constant abilityintegerlevelfield ABILITY_ILF_UPROOTED_WEAPONS = ConvertAbilityIntegerLevelField('Roo2')
constant abilityintegerlevelfield ABILITY_ILF_UPROOTED_DEFENSE_TYPE = ConvertAbilityIntegerLevelField('Roo4')
constant abilityintegerlevelfield ABILITY_ILF_ACCUMULATION_STEP = ConvertAbilityIntegerLevelField('Sal2')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_OWLS = ConvertAbilityIntegerLevelField('Esn4')
constant abilityintegerlevelfield ABILITY_ILF_STACKING_TYPE_SPO4 = ConvertAbilityIntegerLevelField('Spo4')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_UNITS = ConvertAbilityIntegerLevelField('Sod1')
constant abilityintegerlevelfield ABILITY_ILF_SPIDER_CAPACITY = ConvertAbilityIntegerLevelField('Spa1')
constant abilityintegerlevelfield ABILITY_ILF_INTERVALS_BEFORE_CHANGING_TREES = ConvertAbilityIntegerLevelField('Wha2')
constant abilityintegerlevelfield ABILITY_ILF_AGILITY_BONUS = ConvertAbilityIntegerLevelField('Iagi')
constant abilityintegerlevelfield ABILITY_ILF_INTELLIGENCE_BONUS = ConvertAbilityIntegerLevelField('Iint')
constant abilityintegerlevelfield ABILITY_ILF_STRENGTH_BONUS_ISTR = ConvertAbilityIntegerLevelField('Istr')
constant abilityintegerlevelfield ABILITY_ILF_ATTACK_BONUS = ConvertAbilityIntegerLevelField('Iatt')
constant abilityintegerlevelfield ABILITY_ILF_DEFENSE_BONUS_IDEF = ConvertAbilityIntegerLevelField('Idef')
constant abilityintegerlevelfield ABILITY_ILF_SUMMON_1_AMOUNT = ConvertAbilityIntegerLevelField('Isn1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMON_2_AMOUNT = ConvertAbilityIntegerLevelField('Isn2')
constant abilityintegerlevelfield ABILITY_ILF_EXPERIENCE_GAINED = ConvertAbilityIntegerLevelField('Ixpg')
constant abilityintegerlevelfield ABILITY_ILF_HIT_POINTS_GAINED_IHPG = ConvertAbilityIntegerLevelField('Ihpg')
constant abilityintegerlevelfield ABILITY_ILF_MANA_POINTS_GAINED_IMPG = ConvertAbilityIntegerLevelField('Impg')
constant abilityintegerlevelfield ABILITY_ILF_HIT_POINTS_GAINED_IHP2 = ConvertAbilityIntegerLevelField('Ihp2')
constant abilityintegerlevelfield ABILITY_ILF_MANA_POINTS_GAINED_IMP2 = ConvertAbilityIntegerLevelField('Imp2')
constant abilityintegerlevelfield ABILITY_ILF_DAMAGE_BONUS_DICE = ConvertAbilityIntegerLevelField('Idic')
constant abilityintegerlevelfield ABILITY_ILF_ARMOR_PENALTY_IARP = ConvertAbilityIntegerLevelField('Iarp')
constant abilityintegerlevelfield ABILITY_ILF_ENABLED_ATTACK_INDEX_IOB5 = ConvertAbilityIntegerLevelField('Iob5')
constant abilityintegerlevelfield ABILITY_ILF_LEVELS_GAINED = ConvertAbilityIntegerLevelField('Ilev')
constant abilityintegerlevelfield ABILITY_ILF_MAX_LIFE_GAINED = ConvertAbilityIntegerLevelField('Ilif')
constant abilityintegerlevelfield ABILITY_ILF_MAX_MANA_GAINED = ConvertAbilityIntegerLevelField('Iman')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_GIVEN = ConvertAbilityIntegerLevelField('Igol')
constant abilityintegerlevelfield ABILITY_ILF_LUMBER_GIVEN = ConvertAbilityIntegerLevelField('Ilum')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_IFA1 = ConvertAbilityIntegerLevelField('Ifa1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_CREEP_LEVEL_ICRE = ConvertAbilityIntegerLevelField('Icre')
constant abilityintegerlevelfield ABILITY_ILF_MOVEMENT_SPEED_BONUS = ConvertAbilityIntegerLevelField('Imvb')
constant abilityintegerlevelfield ABILITY_ILF_HIT_POINTS_REGENERATED_PER_SECOND = ConvertAbilityIntegerLevelField('Ihpr')
constant abilityintegerlevelfield ABILITY_ILF_SIGHT_RANGE_BONUS = ConvertAbilityIntegerLevelField('Isib')
constant abilityintegerlevelfield ABILITY_ILF_DAMAGE_PER_DURATION = ConvertAbilityIntegerLevelField('Icfd')
constant abilityintegerlevelfield ABILITY_ILF_MANA_USED_PER_SECOND = ConvertAbilityIntegerLevelField('Icfm')
constant abilityintegerlevelfield ABILITY_ILF_EXTRA_MANA_REQUIRED = ConvertAbilityIntegerLevelField('Icfx')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_RADIUS_IDET = ConvertAbilityIntegerLevelField('Idet')
constant abilityintegerlevelfield ABILITY_ILF_MANA_LOSS_PER_UNIT_IDIM = ConvertAbilityIntegerLevelField('Idim')
constant abilityintegerlevelfield ABILITY_ILF_DAMAGE_TO_SUMMONED_UNITS_IDID = ConvertAbilityIntegerLevelField('Idid')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_IREC = ConvertAbilityIntegerLevelField('Irec')
constant abilityintegerlevelfield ABILITY_ILF_DELAY_AFTER_DEATH_SECONDS = ConvertAbilityIntegerLevelField('Ircd')
constant abilityintegerlevelfield ABILITY_ILF_RESTORED_LIFE = ConvertAbilityIntegerLevelField('irc2')
constant abilityintegerlevelfield ABILITY_ILF_RESTORED_MANA_1_FOR_CURRENT = ConvertAbilityIntegerLevelField('irc3')
constant abilityintegerlevelfield ABILITY_ILF_HIT_POINTS_RESTORED = ConvertAbilityIntegerLevelField('Ihps')
constant abilityintegerlevelfield ABILITY_ILF_MANA_POINTS_RESTORED = ConvertAbilityIntegerLevelField('Imps')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_UNITS_ITPM = ConvertAbilityIntegerLevelField('Itpm')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_CORPSES_RAISED_CAD1 = ConvertAbilityIntegerLevelField('Cad1')
constant abilityintegerlevelfield ABILITY_ILF_TERRAIN_DEFORMATION_DURATION_MS = ConvertAbilityIntegerLevelField('Wrs3')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_UNITS = ConvertAbilityIntegerLevelField('Uds1')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_DET1 = ConvertAbilityIntegerLevelField('Det1')
constant abilityintegerlevelfield ABILITY_ILF_GOLD_COST_PER_STRUCTURE = ConvertAbilityIntegerLevelField('Nsp1')
constant abilityintegerlevelfield ABILITY_ILF_LUMBER_COST_PER_USE = ConvertAbilityIntegerLevelField('Nsp2')
constant abilityintegerlevelfield ABILITY_ILF_DETECTION_TYPE_NSP3 = ConvertAbilityIntegerLevelField('Nsp3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SWARM_UNITS = ConvertAbilityIntegerLevelField('Uls1')
constant abilityintegerlevelfield ABILITY_ILF_MAX_SWARM_UNITS_PER_TARGET = ConvertAbilityIntegerLevelField('Uls3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NBA2 = ConvertAbilityIntegerLevelField('Nba2')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_CREEP_LEVEL_NCH1 = ConvertAbilityIntegerLevelField('Nch1')
constant abilityintegerlevelfield ABILITY_ILF_ATTACKS_PREVENTED = ConvertAbilityIntegerLevelField('Nsi1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_EFK3 = ConvertAbilityIntegerLevelField('Efk3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_ESV1 = ConvertAbilityIntegerLevelField('Esv1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_CORPSES_EXH1 = ConvertAbilityIntegerLevelField('exh1')
constant abilityintegerlevelfield ABILITY_ILF_ITEM_CAPACITY = ConvertAbilityIntegerLevelField('inv1')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_NUMBER_OF_TARGETS_SPL2 = ConvertAbilityIntegerLevelField('spl2')
constant abilityintegerlevelfield ABILITY_ILF_ALLOW_WHEN_FULL_IRL3 = ConvertAbilityIntegerLevelField('irl3')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_DISPELLED_UNITS = ConvertAbilityIntegerLevelField('idc3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_LURES = ConvertAbilityIntegerLevelField('imo1')
constant abilityintegerlevelfield ABILITY_ILF_NEW_TIME_OF_DAY_HOUR = ConvertAbilityIntegerLevelField('ict1')
constant abilityintegerlevelfield ABILITY_ILF_NEW_TIME_OF_DAY_MINUTE = ConvertAbilityIntegerLevelField('ict2')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_UNITS_CREATED_MEC1 = ConvertAbilityIntegerLevelField('mec1')
constant abilityintegerlevelfield ABILITY_ILF_MINIMUM_SPELLS = ConvertAbilityIntegerLevelField('spb3')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_SPELLS = ConvertAbilityIntegerLevelField('spb4')
constant abilityintegerlevelfield ABILITY_ILF_DISABLED_ATTACK_INDEX = ConvertAbilityIntegerLevelField('gra3')
constant abilityintegerlevelfield ABILITY_ILF_ENABLED_ATTACK_INDEX_GRA4 = ConvertAbilityIntegerLevelField('gra4')
constant abilityintegerlevelfield ABILITY_ILF_MAXIMUM_ATTACKS = ConvertAbilityIntegerLevelField('gra5')
constant abilityintegerlevelfield ABILITY_ILF_BUILDING_TYPES_ALLOWED_NPR1 = ConvertAbilityIntegerLevelField('Npr1')
constant abilityintegerlevelfield ABILITY_ILF_BUILDING_TYPES_ALLOWED_NSA1 = ConvertAbilityIntegerLevelField('Nsa1')
constant abilityintegerlevelfield ABILITY_ILF_ATTACK_MODIFICATION = ConvertAbilityIntegerLevelField('Iaa1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_COUNT_NPA5 = ConvertAbilityIntegerLevelField('Npa5')
constant abilityintegerlevelfield ABILITY_ILF_UPGRADE_LEVELS = ConvertAbilityIntegerLevelField('Igl1')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_SUMMONED_UNITS_NDO2 = ConvertAbilityIntegerLevelField('Ndo2')
constant abilityintegerlevelfield ABILITY_ILF_BEASTS_PER_SECOND = ConvertAbilityIntegerLevelField('Nst1')
constant abilityintegerlevelfield ABILITY_ILF_TARGETS_ALLOWED = ConvertAbilityIntegerLevelField('atar')
constant abilityintegerlevelfield ABILITY_ILF_TARGET_TYPE = ConvertAbilityIntegerLevelField('Ncl2')
constant abilityintegerlevelfield ABILITY_ILF_OPTIONS = ConvertAbilityIntegerLevelField('Ncl3')
constant abilityintegerlevelfield ABILITY_ILF_ARMOR_PENALTY_NAB3 = ConvertAbilityIntegerLevelField('Nab3')
constant abilityintegerlevelfield ABILITY_ILF_WAVE_COUNT_NHS6 = ConvertAbilityIntegerLevelField('Nhs6')
constant abilityintegerlevelfield ABILITY_ILF_MAX_CREEP_LEVEL_NTM3 = ConvertAbilityIntegerLevelField('Ntm3')
constant abilityintegerlevelfield ABILITY_ILF_MISSILE_COUNT = ConvertAbilityIntegerLevelField('Ncs3')
constant abilityintegerlevelfield ABILITY_ILF_SPLIT_ATTACK_COUNT = ConvertAbilityIntegerLevelField('Nlm3')
constant abilityintegerlevelfield ABILITY_ILF_GENERATION_COUNT = ConvertAbilityIntegerLevelField('Nlm6')
constant abilityintegerlevelfield ABILITY_ILF_ROCK_RING_COUNT = ConvertAbilityIntegerLevelField('Nvc1')
constant abilityintegerlevelfield ABILITY_ILF_WAVE_COUNT_NVC2 = ConvertAbilityIntegerLevelField('Nvc2')
constant abilityintegerlevelfield ABILITY_ILF_PREFER_HOSTILES_TAU1 = ConvertAbilityIntegerLevelField('Tau1')
constant abilityintegerlevelfield ABILITY_ILF_PREFER_FRIENDLIES_TAU2 = ConvertAbilityIntegerLevelField('Tau2')
constant abilityintegerlevelfield ABILITY_ILF_MAX_UNITS_TAU3 = ConvertAbilityIntegerLevelField('Tau3')
constant abilityintegerlevelfield ABILITY_ILF_NUMBER_OF_PULSES = ConvertAbilityIntegerLevelField('Tau4')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_HWE1 = ConvertAbilityIntegerLevelField('Hwe1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_UIN4 = ConvertAbilityIntegerLevelField('Uin4')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_OSF1 = ConvertAbilityIntegerLevelField('Osf1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_EFNU = ConvertAbilityIntegerLevelField('Efnu')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_NBAU = ConvertAbilityIntegerLevelField('Nbau')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_NTOU = ConvertAbilityIntegerLevelField('Ntou')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_ESVU = ConvertAbilityIntegerLevelField('Esvu')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPES = ConvertAbilityIntegerLevelField('Nef1')
constant abilityintegerlevelfield ABILITY_ILF_SUMMONED_UNIT_TYPE_NDOU = ConvertAbilityIntegerLevelField('Ndou')
constant abilityintegerlevelfield ABILITY_ILF_ALTERNATE_FORM_UNIT_EMEU = ConvertAbilityIntegerLevelField('Emeu')
constant abilityintegerlevelfield ABILITY_ILF_PLAGUE_WARD_UNIT_TYPE = ConvertAbilityIntegerLevelField('Aplu')
constant abilityintegerlevelfield ABILITY_ILF_ALLOWED_UNIT_TYPE_BTL1 = ConvertAbilityIntegerLevelField('Btl1')
constant abilityintegerlevelfield ABILITY_ILF_NEW_UNIT_TYPE = ConvertAbilityIntegerLevelField('Cha1')
constant abilityintegerlevelfield ABILITY_ILF_RESULTING_UNIT_TYPE_ENT1 = ConvertAbilityIntegerLevelField('ent1')
constant abilityintegerlevelfield ABILITY_ILF_CORPSE_UNIT_TYPE = ConvertAbilityIntegerLevelField('Gydu')
constant abilityintegerlevelfield ABILITY_ILF_ALLOWED_UNIT_TYPE_LOA1 = ConvertAbilityIntegerLevelField('Loa1')
constant abilityintegerlevelfield ABILITY_ILF_UNIT_TYPE_FOR_LIMIT_CHECK = ConvertAbilityIntegerLevelField('Raiu')
constant abilityintegerlevelfield ABILITY_ILF_WARD_UNIT_TYPE_STAU = ConvertAbilityIntegerLevelField('Stau')
constant abilityintegerlevelfield ABILITY_ILF_EFFECT_ABILITY = ConvertAbilityIntegerLevelField('Iobu')
constant abilityintegerlevelfield ABILITY_ILF_CONVERSION_UNIT = ConvertAbilityIntegerLevelField('Ndc2')
constant abilityintegerlevelfield ABILITY_ILF_UNIT_TO_PRESERVE = ConvertAbilityIntegerLevelField('Nsl1')
constant abilityintegerlevelfield ABILITY_ILF_UNIT_TYPE_ALLOWED = ConvertAbilityIntegerLevelField('Chl1')
constant abilityintegerlevelfield ABILITY_ILF_SWARM_UNIT_TYPE = ConvertAbilityIntegerLevelField('Ulsu')
constant abilityintegerlevelfield ABILITY_ILF_RESULTING_UNIT_TYPE_COAU = ConvertAbilityIntegerLevelField('coau')
constant abilityintegerlevelfield ABILITY_ILF_UNIT_TYPE_EXHU = ConvertAbilityIntegerLevelField('exhu')
constant abilityintegerlevelfield ABILITY_ILF_WARD_UNIT_TYPE_HWDU = ConvertAbilityIntegerLevelField('hwdu')
constant abilityintegerlevelfield ABILITY_ILF_LURE_UNIT_TYPE = ConvertAbilityIntegerLevelField('imou')
constant abilityintegerlevelfield ABILITY_ILF_UNIT_TYPE_IPMU = ConvertAbilityIntegerLevelField('ipmu')
constant abilityintegerlevelfield ABILITY_ILF_FACTORY_UNIT_ID = ConvertAbilityIntegerLevelField('Nsyu')
constant abilityintegerlevelfield ABILITY_ILF_SPAWN_UNIT_ID_NFYU = ConvertAbilityIntegerLevelField('Nfyu')
constant abilityintegerlevelfield ABILITY_ILF_DESTRUCTIBLE_ID = ConvertAbilityIntegerLevelField('Nvcu')
constant abilityintegerlevelfield ABILITY_ILF_UPGRADE_TYPE = ConvertAbilityIntegerLevelField('Iglu')
constant abilityreallevelfield ABILITY_RLF_CASTING_TIME = ConvertAbilityRealLevelField('acas')
constant abilityreallevelfield ABILITY_RLF_CAST_BACK_SWING = ConvertAbilityRealLevelField('acbs')
constant abilityreallevelfield ABILITY_RLF_CAST_POINT = ConvertAbilityRealLevelField('acpt')
constant abilityreallevelfield ABILITY_RLF_DURATION_NORMAL = ConvertAbilityRealLevelField('adur')
constant abilityreallevelfield ABILITY_RLF_DURATION_HERO = ConvertAbilityRealLevelField('ahdu')
constant abilityreallevelfield ABILITY_RLF_COOLDOWN = ConvertAbilityRealLevelField('acdn')
constant abilityreallevelfield ABILITY_RLF_AREA_OF_EFFECT = ConvertAbilityRealLevelField('aare')
constant abilityreallevelfield ABILITY_RLF_CAST_RANGE = ConvertAbilityRealLevelField('aran')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_HBZ2 = ConvertAbilityRealLevelField('Hbz2')
constant abilityreallevelfield ABILITY_RLF_BUILDING_REDUCTION_HBZ4 = ConvertAbilityRealLevelField('Hbz4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5 = ConvertAbilityRealLevelField('Hbz5')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE = ConvertAbilityRealLevelField('Hbz6')
constant abilityreallevelfield ABILITY_RLF_MANA_REGENERATION_INCREASE = ConvertAbilityRealLevelField('Hab1')
constant abilityreallevelfield ABILITY_RLF_CASTING_DELAY = ConvertAbilityRealLevelField('Hmt2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_OWW1 = ConvertAbilityRealLevelField('Oww1')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2 = ConvertAbilityRealLevelField('Oww2')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE = ConvertAbilityRealLevelField('Ocr1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2 = ConvertAbilityRealLevelField('Ocr2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_OCR3 = ConvertAbilityRealLevelField('Ocr3')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_EVADE_OCR4 = ConvertAbilityRealLevelField('Ocr4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2 = ConvertAbilityRealLevelField('Omi2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3 = ConvertAbilityRealLevelField('Omi3')
constant abilityreallevelfield ABILITY_RLF_ANIMATION_DELAY = ConvertAbilityRealLevelField('Omi4')
constant abilityreallevelfield ABILITY_RLF_TRANSITION_TIME = ConvertAbilityRealLevelField('Owk1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2 = ConvertAbilityRealLevelField('Owk2')
constant abilityreallevelfield ABILITY_RLF_BACKSTAB_DAMAGE = ConvertAbilityRealLevelField('Owk3')
constant abilityreallevelfield ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1 = ConvertAbilityRealLevelField('Udc1')
constant abilityreallevelfield ABILITY_RLF_LIFE_CONVERTED_TO_MANA = ConvertAbilityRealLevelField('Udp1')
constant abilityreallevelfield ABILITY_RLF_LIFE_CONVERTED_TO_LIFE = ConvertAbilityRealLevelField('Udp2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1 = ConvertAbilityRealLevelField('Uau1')
constant abilityreallevelfield ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT = ConvertAbilityRealLevelField('Uau2')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_EVADE_EEV1 = ConvertAbilityRealLevelField('Eev1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_INTERVAL = ConvertAbilityRealLevelField('Eim1')
constant abilityreallevelfield ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2 = ConvertAbilityRealLevelField('Eim2')
constant abilityreallevelfield ABILITY_RLF_BUFFER_MANA_REQUIRED = ConvertAbilityRealLevelField('Eim3')
constant abilityreallevelfield ABILITY_RLF_MAX_MANA_DRAINED = ConvertAbilityRealLevelField('Emb1')
constant abilityreallevelfield ABILITY_RLF_BOLT_DELAY = ConvertAbilityRealLevelField('Emb2')
constant abilityreallevelfield ABILITY_RLF_BOLT_LIFETIME = ConvertAbilityRealLevelField('Emb3')
constant abilityreallevelfield ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION = ConvertAbilityRealLevelField('Eme3')
constant abilityreallevelfield ABILITY_RLF_LANDING_DELAY_TIME = ConvertAbilityRealLevelField('Eme4')
constant abilityreallevelfield ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS = ConvertAbilityRealLevelField('Eme5')
constant abilityreallevelfield ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY = ConvertAbilityRealLevelField('Ncr5')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY = ConvertAbilityRealLevelField('Ncr6')
constant abilityreallevelfield ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND = ConvertAbilityRealLevelField('ave5')
constant abilityreallevelfield ABILITY_RLF_STUN_DURATION_USL1 = ConvertAbilityRealLevelField('Usl1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT = ConvertAbilityRealLevelField('Uav1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_UCS1 = ConvertAbilityRealLevelField('Ucs1')
constant abilityreallevelfield ABILITY_RLF_MAX_DAMAGE_UCS2 = ConvertAbilityRealLevelField('Ucs2')
constant abilityreallevelfield ABILITY_RLF_DISTANCE_UCS3 = ConvertAbilityRealLevelField('Ucs3')
constant abilityreallevelfield ABILITY_RLF_FINAL_AREA_UCS4 = ConvertAbilityRealLevelField('Ucs4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_UIN1 = ConvertAbilityRealLevelField('Uin1')
constant abilityreallevelfield ABILITY_RLF_DURATION = ConvertAbilityRealLevelField('Uin2')
constant abilityreallevelfield ABILITY_RLF_IMPACT_DELAY = ConvertAbilityRealLevelField('Uin3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_TARGET_OCL1 = ConvertAbilityRealLevelField('Ocl1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET = ConvertAbilityRealLevelField('Ocl3')
constant abilityreallevelfield ABILITY_RLF_EFFECT_DELAY_OEQ1 = ConvertAbilityRealLevelField('Oeq1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS = ConvertAbilityRealLevelField('Oeq2')
constant abilityreallevelfield ABILITY_RLF_UNITS_SLOWED_PERCENT = ConvertAbilityRealLevelField('Oeq3')
constant abilityreallevelfield ABILITY_RLF_FINAL_AREA_OEQ4 = ConvertAbilityRealLevelField('Oeq4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_EER1 = ConvertAbilityRealLevelField('Eer1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS = ConvertAbilityRealLevelField('Eah1')
constant abilityreallevelfield ABILITY_RLF_LIFE_HEALED = ConvertAbilityRealLevelField('Etq1')
constant abilityreallevelfield ABILITY_RLF_HEAL_INTERVAL = ConvertAbilityRealLevelField('Etq2')
constant abilityreallevelfield ABILITY_RLF_BUILDING_REDUCTION_ETQ3 = ConvertAbilityRealLevelField('Etq3')
constant abilityreallevelfield ABILITY_RLF_INITIAL_IMMUNITY_DURATION = ConvertAbilityRealLevelField('Etq4')
constant abilityreallevelfield ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT = ConvertAbilityRealLevelField('Udd1')
constant abilityreallevelfield ABILITY_RLF_BUILDING_REDUCTION_UDD2 = ConvertAbilityRealLevelField('Udd2')
constant abilityreallevelfield ABILITY_RLF_ARMOR_DURATION = ConvertAbilityRealLevelField('Ufa1')
constant abilityreallevelfield ABILITY_RLF_ARMOR_BONUS_UFA2 = ConvertAbilityRealLevelField('Ufa2')
constant abilityreallevelfield ABILITY_RLF_AREA_OF_EFFECT_DAMAGE = ConvertAbilityRealLevelField('Ufn1')
constant abilityreallevelfield ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2 = ConvertAbilityRealLevelField('Ufn2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_HFA1 = ConvertAbilityRealLevelField('Hfa1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_ESF1 = ConvertAbilityRealLevelField('Esf1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INTERVAL_ESF2 = ConvertAbilityRealLevelField('Esf2')
constant abilityreallevelfield ABILITY_RLF_BUILDING_REDUCTION_ESF3 = ConvertAbilityRealLevelField('Esf3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_PERCENT = ConvertAbilityRealLevelField('Ear1')
constant abilityreallevelfield ABILITY_RLF_DEFENSE_BONUS_HAV1 = ConvertAbilityRealLevelField('Hav1')
constant abilityreallevelfield ABILITY_RLF_HIT_POINT_BONUS = ConvertAbilityRealLevelField('Hav2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_HAV3 = ConvertAbilityRealLevelField('Hav3')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4 = ConvertAbilityRealLevelField('Hav4')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_BASH = ConvertAbilityRealLevelField('Hbh1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2 = ConvertAbilityRealLevelField('Hbh2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_HBH3 = ConvertAbilityRealLevelField('Hbh3')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_MISS_HBH4 = ConvertAbilityRealLevelField('Hbh4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_HTB1 = ConvertAbilityRealLevelField('Htb1')
constant abilityreallevelfield ABILITY_RLF_AOE_DAMAGE = ConvertAbilityRealLevelField('Htc1')
constant abilityreallevelfield ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2 = ConvertAbilityRealLevelField('Htc2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3 = ConvertAbilityRealLevelField('Htc3')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4 = ConvertAbilityRealLevelField('Htc4')
constant abilityreallevelfield ABILITY_RLF_ARMOR_BONUS_HAD1 = ConvertAbilityRealLevelField('Had1')
constant abilityreallevelfield ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1 = ConvertAbilityRealLevelField('Hhb1')
constant abilityreallevelfield ABILITY_RLF_EXTRA_DAMAGE_HCA1 = ConvertAbilityRealLevelField('Hca1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2 = ConvertAbilityRealLevelField('Hca2')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3 = ConvertAbilityRealLevelField('Hca3')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1 = ConvertAbilityRealLevelField('Oae1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2 = ConvertAbilityRealLevelField('Oae2')
constant abilityreallevelfield ABILITY_RLF_REINCARNATION_DELAY = ConvertAbilityRealLevelField('Ore1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_OSH1 = ConvertAbilityRealLevelField('Osh1')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_DAMAGE_OSH2 = ConvertAbilityRealLevelField('Osh2')
constant abilityreallevelfield ABILITY_RLF_DISTANCE_OSH3 = ConvertAbilityRealLevelField('Osh3')
constant abilityreallevelfield ABILITY_RLF_FINAL_AREA_OSH4 = ConvertAbilityRealLevelField('Osh4')
constant abilityreallevelfield ABILITY_RLF_GRAPHIC_DELAY_NFD1 = ConvertAbilityRealLevelField('Nfd1')
constant abilityreallevelfield ABILITY_RLF_GRAPHIC_DURATION_NFD2 = ConvertAbilityRealLevelField('Nfd2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_NFD3 = ConvertAbilityRealLevelField('Nfd3')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1 = ConvertAbilityRealLevelField('Ams1')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2 = ConvertAbilityRealLevelField('Ams2')
constant abilityreallevelfield ABILITY_RLF_AURA_DURATION = ConvertAbilityRealLevelField('Apl1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_APL2 = ConvertAbilityRealLevelField('Apl2')
constant abilityreallevelfield ABILITY_RLF_DURATION_OF_PLAGUE_WARD = ConvertAbilityRealLevelField('Apl3')
constant abilityreallevelfield ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED = ConvertAbilityRealLevelField('Oar1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1 = ConvertAbilityRealLevelField('Akb1')
constant abilityreallevelfield ABILITY_RLF_MANA_LOSS_ADM1 = ConvertAbilityRealLevelField('Adm1')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2 = ConvertAbilityRealLevelField('Adm2')
constant abilityreallevelfield ABILITY_RLF_EXPANSION_AMOUNT = ConvertAbilityRealLevelField('Bli1')
constant abilityreallevelfield ABILITY_RLF_INTERVAL_DURATION_BGM2 = ConvertAbilityRealLevelField('Bgm2')
constant abilityreallevelfield ABILITY_RLF_RADIUS_OF_MINING_RING = ConvertAbilityRealLevelField('Bgm4')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1 = ConvertAbilityRealLevelField('Blo1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2 = ConvertAbilityRealLevelField('Blo2')
constant abilityreallevelfield ABILITY_RLF_SCALING_FACTOR = ConvertAbilityRealLevelField('Blo3')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1 = ConvertAbilityRealLevelField('Can1')
constant abilityreallevelfield ABILITY_RLF_MAX_HIT_POINTS = ConvertAbilityRealLevelField('Can2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_DEV2 = ConvertAbilityRealLevelField('Dev2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1 = ConvertAbilityRealLevelField('Chd1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2 = ConvertAbilityRealLevelField('Chd2')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3 = ConvertAbilityRealLevelField('Chd3')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1 = ConvertAbilityRealLevelField('Cri1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2 = ConvertAbilityRealLevelField('Cri2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_REDUCTION_CRI3 = ConvertAbilityRealLevelField('Cri3')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_MISS_CRS = ConvertAbilityRealLevelField('Crs1')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1 = ConvertAbilityRealLevelField('Dda1')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2 = ConvertAbilityRealLevelField('Dda2')
constant abilityreallevelfield ABILITY_RLF_PARTIAL_DAMAGE_RADIUS = ConvertAbilityRealLevelField('Dda3')
constant abilityreallevelfield ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT = ConvertAbilityRealLevelField('Dda4')
constant abilityreallevelfield ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1 = ConvertAbilityRealLevelField('Sds1')
constant abilityreallevelfield ABILITY_RLF_MAX_DAMAGE_UCO5 = ConvertAbilityRealLevelField('Uco5')
constant abilityreallevelfield ABILITY_RLF_MOVE_SPEED_BONUS_UCO6 = ConvertAbilityRealLevelField('Uco6')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1 = ConvertAbilityRealLevelField('Def1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2 = ConvertAbilityRealLevelField('Def2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3 = ConvertAbilityRealLevelField('Def3')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4 = ConvertAbilityRealLevelField('Def4')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5 = ConvertAbilityRealLevelField('Def5')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_DEFLECT = ConvertAbilityRealLevelField('Def6')
constant abilityreallevelfield ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING = ConvertAbilityRealLevelField('Def7')
constant abilityreallevelfield ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS = ConvertAbilityRealLevelField('Def8')
constant abilityreallevelfield ABILITY_RLF_RIP_DELAY = ConvertAbilityRealLevelField('Eat1')
constant abilityreallevelfield ABILITY_RLF_EAT_DELAY = ConvertAbilityRealLevelField('Eat2')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_GAINED_EAT3 = ConvertAbilityRealLevelField('Eat3')
constant abilityreallevelfield ABILITY_RLF_AIR_UNIT_LOWER_DURATION = ConvertAbilityRealLevelField('Ens1')
constant abilityreallevelfield ABILITY_RLF_AIR_UNIT_HEIGHT = ConvertAbilityRealLevelField('Ens2')
constant abilityreallevelfield ABILITY_RLF_MELEE_ATTACK_RANGE = ConvertAbilityRealLevelField('Ens3')
constant abilityreallevelfield ABILITY_RLF_INTERVAL_DURATION_EGM2 = ConvertAbilityRealLevelField('Egm2')
constant abilityreallevelfield ABILITY_RLF_EFFECT_DELAY_FLA2 = ConvertAbilityRealLevelField('Fla2')
constant abilityreallevelfield ABILITY_RLF_MINING_DURATION = ConvertAbilityRealLevelField('Gld2')
constant abilityreallevelfield ABILITY_RLF_RADIUS_OF_GRAVESTONES = ConvertAbilityRealLevelField('Gyd2')
constant abilityreallevelfield ABILITY_RLF_RADIUS_OF_CORPSES = ConvertAbilityRealLevelField('Gyd3')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_GAINED_HEA1 = ConvertAbilityRealLevelField('Hea1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1 = ConvertAbilityRealLevelField('Inf1')
constant abilityreallevelfield ABILITY_RLF_AUTOCAST_RANGE = ConvertAbilityRealLevelField('Inf3')
constant abilityreallevelfield ABILITY_RLF_LIFE_REGEN_RATE = ConvertAbilityRealLevelField('Inf4')
constant abilityreallevelfield ABILITY_RLF_GRAPHIC_DELAY_LIT1 = ConvertAbilityRealLevelField('Lit1')
constant abilityreallevelfield ABILITY_RLF_GRAPHIC_DURATION_LIT2 = ConvertAbilityRealLevelField('Lit2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_LSH1 = ConvertAbilityRealLevelField('Lsh1')
constant abilityreallevelfield ABILITY_RLF_MANA_GAINED = ConvertAbilityRealLevelField('Mbt1')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_GAINED_MBT2 = ConvertAbilityRealLevelField('Mbt2')
constant abilityreallevelfield ABILITY_RLF_AUTOCAST_REQUIREMENT = ConvertAbilityRealLevelField('Mbt3')
constant abilityreallevelfield ABILITY_RLF_WATER_HEIGHT = ConvertAbilityRealLevelField('Mbt4')
constant abilityreallevelfield ABILITY_RLF_ACTIVATION_DELAY_MIN1 = ConvertAbilityRealLevelField('Min1')
constant abilityreallevelfield ABILITY_RLF_INVISIBILITY_TRANSITION_TIME = ConvertAbilityRealLevelField('Min2')
constant abilityreallevelfield ABILITY_RLF_ACTIVATION_RADIUS = ConvertAbilityRealLevelField('Neu1')
constant abilityreallevelfield ABILITY_RLF_AMOUNT_REGENERATED = ConvertAbilityRealLevelField('Arm1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_POI1 = ConvertAbilityRealLevelField('Poi1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2 = ConvertAbilityRealLevelField('Poi2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3 = ConvertAbilityRealLevelField('Poi3')
constant abilityreallevelfield ABILITY_RLF_EXTRA_DAMAGE_POA1 = ConvertAbilityRealLevelField('Poa1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_POA2 = ConvertAbilityRealLevelField('Poa2')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3 = ConvertAbilityRealLevelField('Poa3')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POA4 = ConvertAbilityRealLevelField('Poa4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_AMPLIFICATION = ConvertAbilityRealLevelField('Pos2')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_STOMP_PERCENT = ConvertAbilityRealLevelField('War1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_WAR2 = ConvertAbilityRealLevelField('War2')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3 = ConvertAbilityRealLevelField('War3')
constant abilityreallevelfield ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4 = ConvertAbilityRealLevelField('War4')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3 = ConvertAbilityRealLevelField('Prg3')
constant abilityreallevelfield ABILITY_RLF_UNIT_PAUSE_DURATION = ConvertAbilityRealLevelField('Prg4')
constant abilityreallevelfield ABILITY_RLF_HERO_PAUSE_DURATION = ConvertAbilityRealLevelField('Prg5')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_GAINED_REJ1 = ConvertAbilityRealLevelField('Rej1')
constant abilityreallevelfield ABILITY_RLF_MANA_POINTS_GAINED_REJ2 = ConvertAbilityRealLevelField('Rej2')
constant abilityreallevelfield ABILITY_RLF_MINIMUM_LIFE_REQUIRED = ConvertAbilityRealLevelField('Rpb3')
constant abilityreallevelfield ABILITY_RLF_MINIMUM_MANA_REQUIRED = ConvertAbilityRealLevelField('Rpb4')
constant abilityreallevelfield ABILITY_RLF_REPAIR_COST_RATIO = ConvertAbilityRealLevelField('Rep1')
constant abilityreallevelfield ABILITY_RLF_REPAIR_TIME_RATIO = ConvertAbilityRealLevelField('Rep2')
constant abilityreallevelfield ABILITY_RLF_POWERBUILD_COST = ConvertAbilityRealLevelField('Rep3')
constant abilityreallevelfield ABILITY_RLF_POWERBUILD_RATE = ConvertAbilityRealLevelField('Rep4')
constant abilityreallevelfield ABILITY_RLF_NAVAL_RANGE_BONUS = ConvertAbilityRealLevelField('Rep5')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1 = ConvertAbilityRealLevelField('Roa1')
constant abilityreallevelfield ABILITY_RLF_LIFE_REGENERATION_RATE = ConvertAbilityRealLevelField('Roa3')
constant abilityreallevelfield ABILITY_RLF_MANA_REGEN = ConvertAbilityRealLevelField('Roa4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INCREASE = ConvertAbilityRealLevelField('Nbr1')
constant abilityreallevelfield ABILITY_RLF_SALVAGE_COST_RATIO = ConvertAbilityRealLevelField('Sal1')
constant abilityreallevelfield ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS = ConvertAbilityRealLevelField('Esn1')
constant abilityreallevelfield ABILITY_RLF_HOVERING_SIGHT_RADIUS = ConvertAbilityRealLevelField('Esn2')
constant abilityreallevelfield ABILITY_RLF_HOVERING_HEIGHT = ConvertAbilityRealLevelField('Esn3')
constant abilityreallevelfield ABILITY_RLF_DURATION_OF_OWLS = ConvertAbilityRealLevelField('Esn5')
constant abilityreallevelfield ABILITY_RLF_FADE_DURATION = ConvertAbilityRealLevelField('Shm1')
constant abilityreallevelfield ABILITY_RLF_DAY_NIGHT_DURATION = ConvertAbilityRealLevelField('Shm2')
constant abilityreallevelfield ABILITY_RLF_ACTION_DURATION = ConvertAbilityRealLevelField('Shm3')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1 = ConvertAbilityRealLevelField('Slo1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2 = ConvertAbilityRealLevelField('Slo2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_SPO1 = ConvertAbilityRealLevelField('Spo1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2 = ConvertAbilityRealLevelField('Spo2')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3 = ConvertAbilityRealLevelField('Spo3')
constant abilityreallevelfield ABILITY_RLF_ACTIVATION_DELAY_STA1 = ConvertAbilityRealLevelField('Sta1')
constant abilityreallevelfield ABILITY_RLF_DETECTION_RADIUS_STA2 = ConvertAbilityRealLevelField('Sta2')
constant abilityreallevelfield ABILITY_RLF_DETONATION_RADIUS = ConvertAbilityRealLevelField('Sta3')
constant abilityreallevelfield ABILITY_RLF_STUN_DURATION_STA4 = ConvertAbilityRealLevelField('Sta4')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT = ConvertAbilityRealLevelField('Uhf1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_UHF2 = ConvertAbilityRealLevelField('Uhf2')
constant abilityreallevelfield ABILITY_RLF_LUMBER_PER_INTERVAL = ConvertAbilityRealLevelField('Wha1')
constant abilityreallevelfield ABILITY_RLF_ART_ATTACHMENT_HEIGHT = ConvertAbilityRealLevelField('Wha3')
constant abilityreallevelfield ABILITY_RLF_TELEPORT_AREA_WIDTH = ConvertAbilityRealLevelField('Wrp1')
constant abilityreallevelfield ABILITY_RLF_TELEPORT_AREA_HEIGHT = ConvertAbilityRealLevelField('Wrp2')
constant abilityreallevelfield ABILITY_RLF_LIFE_STOLEN_PER_ATTACK = ConvertAbilityRealLevelField('Ivam')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_IDAM = ConvertAbilityRealLevelField('Idam')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT = ConvertAbilityRealLevelField('Iob2')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT = ConvertAbilityRealLevelField('Iob3')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT = ConvertAbilityRealLevelField('Iob4')
constant abilityreallevelfield ABILITY_RLF_DELAY_FOR_TARGET_EFFECT = ConvertAbilityRealLevelField('Idel')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL = ConvertAbilityRealLevelField('Iild')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER = ConvertAbilityRealLevelField('Iilw')
constant abilityreallevelfield ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL = ConvertAbilityRealLevelField('Imrp')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI = ConvertAbilityRealLevelField('Ispi')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_IDPS = ConvertAbilityRealLevelField('Idps')
constant abilityreallevelfield ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1 = ConvertAbilityRealLevelField('Cac1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_COR1 = ConvertAbilityRealLevelField('Cor1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1 = ConvertAbilityRealLevelField('Isx1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_WRS1 = ConvertAbilityRealLevelField('Wrs1')
constant abilityreallevelfield ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE = ConvertAbilityRealLevelField('Wrs2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_CTC1 = ConvertAbilityRealLevelField('Ctc1')
constant abilityreallevelfield ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET = ConvertAbilityRealLevelField('Ctc2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3 = ConvertAbilityRealLevelField('Ctc3')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4 = ConvertAbilityRealLevelField('Ctc4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_CTB1 = ConvertAbilityRealLevelField('Ctb1')
constant abilityreallevelfield ABILITY_RLF_CASTING_DELAY_SECONDS = ConvertAbilityRealLevelField('Uds2')
constant abilityreallevelfield ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1 = ConvertAbilityRealLevelField('Dtn1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2 = ConvertAbilityRealLevelField('Dtn2')
constant abilityreallevelfield ABILITY_RLF_TRANSITION_TIME_SECONDS = ConvertAbilityRealLevelField('Ivs1')
constant abilityreallevelfield ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1 = ConvertAbilityRealLevelField('Nmr1')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT = ConvertAbilityRealLevelField('Ssk1')
constant abilityreallevelfield ABILITY_RLF_MINIMUM_DAMAGE = ConvertAbilityRealLevelField('Ssk2')
constant abilityreallevelfield ABILITY_RLF_IGNORED_DAMAGE = ConvertAbilityRealLevelField('Ssk3')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_DEALT = ConvertAbilityRealLevelField('Hfs1')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_INTERVAL = ConvertAbilityRealLevelField('Hfs2')
constant abilityreallevelfield ABILITY_RLF_HALF_DAMAGE_DEALT = ConvertAbilityRealLevelField('Hfs3')
constant abilityreallevelfield ABILITY_RLF_HALF_DAMAGE_INTERVAL = ConvertAbilityRealLevelField('Hfs4')
constant abilityreallevelfield ABILITY_RLF_BUILDING_REDUCTION_HFS5 = ConvertAbilityRealLevelField('Hfs5')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_DAMAGE_HFS6 = ConvertAbilityRealLevelField('Hfs6')
constant abilityreallevelfield ABILITY_RLF_MANA_PER_HIT_POINT = ConvertAbilityRealLevelField('Nms1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_ABSORBED_PERCENT = ConvertAbilityRealLevelField('Nms2')
constant abilityreallevelfield ABILITY_RLF_WAVE_DISTANCE = ConvertAbilityRealLevelField('Uim1')
constant abilityreallevelfield ABILITY_RLF_WAVE_TIME_SECONDS = ConvertAbilityRealLevelField('Uim2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DEALT_UIM3 = ConvertAbilityRealLevelField('Uim3')
constant abilityreallevelfield ABILITY_RLF_AIR_TIME_SECONDS_UIM4 = ConvertAbilityRealLevelField('Uim4')
constant abilityreallevelfield ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS = ConvertAbilityRealLevelField('Uls2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RETURN_FACTOR = ConvertAbilityRealLevelField('Uls4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RETURN_THRESHOLD = ConvertAbilityRealLevelField('Uls5')
constant abilityreallevelfield ABILITY_RLF_RETURNED_DAMAGE_FACTOR = ConvertAbilityRealLevelField('Uts1')
constant abilityreallevelfield ABILITY_RLF_RECEIVED_DAMAGE_FACTOR = ConvertAbilityRealLevelField('Uts2')
constant abilityreallevelfield ABILITY_RLF_DEFENSE_BONUS_UTS3 = ConvertAbilityRealLevelField('Uts3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_NBA1 = ConvertAbilityRealLevelField('Nba1')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3 = ConvertAbilityRealLevelField('Nba3')
constant abilityreallevelfield ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT = ConvertAbilityRealLevelField('Cmg2')
constant abilityreallevelfield ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE = ConvertAbilityRealLevelField('Cmg3')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_DRAINED = ConvertAbilityRealLevelField('Ndr1')
constant abilityreallevelfield ABILITY_RLF_MANA_POINTS_DRAINED = ConvertAbilityRealLevelField('Ndr2')
constant abilityreallevelfield ABILITY_RLF_DRAIN_INTERVAL_SECONDS = ConvertAbilityRealLevelField('Ndr3')
constant abilityreallevelfield ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND = ConvertAbilityRealLevelField('Ndr4')
constant abilityreallevelfield ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND = ConvertAbilityRealLevelField('Ndr5')
constant abilityreallevelfield ABILITY_RLF_BONUS_LIFE_FACTOR = ConvertAbilityRealLevelField('Ndr6')
constant abilityreallevelfield ABILITY_RLF_BONUS_LIFE_DECAY = ConvertAbilityRealLevelField('Ndr7')
constant abilityreallevelfield ABILITY_RLF_BONUS_MANA_FACTOR = ConvertAbilityRealLevelField('Ndr8')
constant abilityreallevelfield ABILITY_RLF_BONUS_MANA_DECAY = ConvertAbilityRealLevelField('Ndr9')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_MISS_PERCENT = ConvertAbilityRealLevelField('Nsi2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_MODIFIER = ConvertAbilityRealLevelField('Nsi3')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_MODIFIER = ConvertAbilityRealLevelField('Nsi4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_TDG1 = ConvertAbilityRealLevelField('Tdg1')
constant abilityreallevelfield ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2 = ConvertAbilityRealLevelField('Tdg2')
constant abilityreallevelfield ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND = ConvertAbilityRealLevelField('Tdg3')
constant abilityreallevelfield ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4 = ConvertAbilityRealLevelField('Tdg4')
constant abilityreallevelfield ABILITY_RLF_SMALL_DAMAGE_PER_SECOND = ConvertAbilityRealLevelField('Tdg5')
constant abilityreallevelfield ABILITY_RLF_AIR_TIME_SECONDS_TSP1 = ConvertAbilityRealLevelField('Tsp1')
constant abilityreallevelfield ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS = ConvertAbilityRealLevelField('Tsp2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_NBF5 = ConvertAbilityRealLevelField('Nbf5')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_RANGE = ConvertAbilityRealLevelField('Ebl1')
constant abilityreallevelfield ABILITY_RLF_MINIMUM_RANGE = ConvertAbilityRealLevelField('Ebl2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_TARGET_EFK1 = ConvertAbilityRealLevelField('Efk1')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE = ConvertAbilityRealLevelField('Efk2')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT = ConvertAbilityRealLevelField('Efk4')
constant abilityreallevelfield ABILITY_RLF_DECAYING_DAMAGE = ConvertAbilityRealLevelField('Esh1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2 = ConvertAbilityRealLevelField('Esh2')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3 = ConvertAbilityRealLevelField('Esh3')
constant abilityreallevelfield ABILITY_RLF_DECAY_POWER = ConvertAbilityRealLevelField('Esh4')
constant abilityreallevelfield ABILITY_RLF_INITIAL_DAMAGE_ESH5 = ConvertAbilityRealLevelField('Esh5')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_LIFE_ABSORBED = ConvertAbilityRealLevelField('abs1')
constant abilityreallevelfield ABILITY_RLF_MAXIMUM_MANA_ABSORBED = ConvertAbilityRealLevelField('abs2')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1 = ConvertAbilityRealLevelField('bsk1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2 = ConvertAbilityRealLevelField('bsk2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_TAKEN_INCREASE = ConvertAbilityRealLevelField('bsk3')
constant abilityreallevelfield ABILITY_RLF_LIFE_PER_UNIT = ConvertAbilityRealLevelField('dvm1')
constant abilityreallevelfield ABILITY_RLF_MANA_PER_UNIT = ConvertAbilityRealLevelField('dvm2')
constant abilityreallevelfield ABILITY_RLF_LIFE_PER_BUFF = ConvertAbilityRealLevelField('dvm3')
constant abilityreallevelfield ABILITY_RLF_MANA_PER_BUFF = ConvertAbilityRealLevelField('dvm4')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5 = ConvertAbilityRealLevelField('dvm5')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_FAK1 = ConvertAbilityRealLevelField('fak1')
constant abilityreallevelfield ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2 = ConvertAbilityRealLevelField('fak2')
constant abilityreallevelfield ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3 = ConvertAbilityRealLevelField('fak3')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4 = ConvertAbilityRealLevelField('fak4')
constant abilityreallevelfield ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5 = ConvertAbilityRealLevelField('fak5')
constant abilityreallevelfield ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND = ConvertAbilityRealLevelField('liq1')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2 = ConvertAbilityRealLevelField('liq2')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3 = ConvertAbilityRealLevelField('liq3')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_FACTOR = ConvertAbilityRealLevelField('mim1')
constant abilityreallevelfield ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT = ConvertAbilityRealLevelField('mfl1')
constant abilityreallevelfield ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT = ConvertAbilityRealLevelField('mfl2')
constant abilityreallevelfield ABILITY_RLF_UNIT_MAXIMUM_DAMAGE = ConvertAbilityRealLevelField('mfl3')
constant abilityreallevelfield ABILITY_RLF_HERO_MAXIMUM_DAMAGE = ConvertAbilityRealLevelField('mfl4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_COOLDOWN = ConvertAbilityRealLevelField('mfl5')
constant abilityreallevelfield ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1 = ConvertAbilityRealLevelField('spl1')
constant abilityreallevelfield ABILITY_RLF_LIFE_REGENERATED = ConvertAbilityRealLevelField('irl1')
constant abilityreallevelfield ABILITY_RLF_MANA_REGENERATED = ConvertAbilityRealLevelField('irl2')
constant abilityreallevelfield ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1 = ConvertAbilityRealLevelField('idc1')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2 = ConvertAbilityRealLevelField('idc2')
constant abilityreallevelfield ABILITY_RLF_ACTIVATION_DELAY_IMO2 = ConvertAbilityRealLevelField('imo2')
constant abilityreallevelfield ABILITY_RLF_LURE_INTERVAL_SECONDS = ConvertAbilityRealLevelField('imo3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_ISR1 = ConvertAbilityRealLevelField('isr1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_REDUCTION_ISR2 = ConvertAbilityRealLevelField('isr2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_IPV1 = ConvertAbilityRealLevelField('ipv1')
constant abilityreallevelfield ABILITY_RLF_LIFE_STEAL_AMOUNT = ConvertAbilityRealLevelField('ipv2')
constant abilityreallevelfield ABILITY_RLF_LIFE_RESTORED_FACTOR = ConvertAbilityRealLevelField('ast1')
constant abilityreallevelfield ABILITY_RLF_MANA_RESTORED_FACTOR = ConvertAbilityRealLevelField('ast2')
constant abilityreallevelfield ABILITY_RLF_ATTACH_DELAY = ConvertAbilityRealLevelField('gra1')
constant abilityreallevelfield ABILITY_RLF_REMOVE_DELAY = ConvertAbilityRealLevelField('gra2')
constant abilityreallevelfield ABILITY_RLF_HERO_REGENERATION_DELAY = ConvertAbilityRealLevelField('Nsa2')
constant abilityreallevelfield ABILITY_RLF_UNIT_REGENERATION_DELAY = ConvertAbilityRealLevelField('Nsa3')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4 = ConvertAbilityRealLevelField('Nsa4')
constant abilityreallevelfield ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5 = ConvertAbilityRealLevelField('Nsa5')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1 = ConvertAbilityRealLevelField('Ixs1')
constant abilityreallevelfield ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2 = ConvertAbilityRealLevelField('Ixs2')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DURATION = ConvertAbilityRealLevelField('Npa6')
constant abilityreallevelfield ABILITY_RLF_SHIELD_COOLDOWN_TIME = ConvertAbilityRealLevelField('Nse1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_NDO1 = ConvertAbilityRealLevelField('Ndo1')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3 = ConvertAbilityRealLevelField('Ndo3')
constant abilityreallevelfield ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1 = ConvertAbilityRealLevelField('flk1')
constant abilityreallevelfield ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2 = ConvertAbilityRealLevelField('flk2')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3 = ConvertAbilityRealLevelField('flk3')
constant abilityreallevelfield ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT = ConvertAbilityRealLevelField('flk4')
constant abilityreallevelfield ABILITY_RLF_SMALL_DAMAGE_AMOUNT = ConvertAbilityRealLevelField('flk5')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1 = ConvertAbilityRealLevelField('Hbn1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2 = ConvertAbilityRealLevelField('Hbn2')
constant abilityreallevelfield ABILITY_RLF_MAX_MANA_DRAINED_UNITS = ConvertAbilityRealLevelField('fbk1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT = ConvertAbilityRealLevelField('fbk2')
constant abilityreallevelfield ABILITY_RLF_MAX_MANA_DRAINED_HEROS = ConvertAbilityRealLevelField('fbk3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT = ConvertAbilityRealLevelField('fbk4')
constant abilityreallevelfield ABILITY_RLF_SUMMONED_DAMAGE = ConvertAbilityRealLevelField('fbk5')
constant abilityreallevelfield ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1 = ConvertAbilityRealLevelField('nca1')
constant abilityreallevelfield ABILITY_RLF_INITIAL_DAMAGE_PXF1 = ConvertAbilityRealLevelField('pxf1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_PXF2 = ConvertAbilityRealLevelField('pxf2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PER_SECOND_MLS1 = ConvertAbilityRealLevelField('mls1')
constant abilityreallevelfield ABILITY_RLF_BEAST_COLLISION_RADIUS = ConvertAbilityRealLevelField('Nst2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_AMOUNT_NST3 = ConvertAbilityRealLevelField('Nst3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_RADIUS = ConvertAbilityRealLevelField('Nst4')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_DELAY = ConvertAbilityRealLevelField('Nst5')
constant abilityreallevelfield ABILITY_RLF_FOLLOW_THROUGH_TIME = ConvertAbilityRealLevelField('Ncl1')
constant abilityreallevelfield ABILITY_RLF_ART_DURATION = ConvertAbilityRealLevelField('Ncl4')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1 = ConvertAbilityRealLevelField('Nab1')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2 = ConvertAbilityRealLevelField('Nab2')
constant abilityreallevelfield ABILITY_RLF_PRIMARY_DAMAGE = ConvertAbilityRealLevelField('Nab4')
constant abilityreallevelfield ABILITY_RLF_SECONDARY_DAMAGE = ConvertAbilityRealLevelField('Nab5')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INTERVAL_NAB6 = ConvertAbilityRealLevelField('Nab6')
constant abilityreallevelfield ABILITY_RLF_GOLD_COST_FACTOR = ConvertAbilityRealLevelField('Ntm1')
constant abilityreallevelfield ABILITY_RLF_LUMBER_COST_FACTOR = ConvertAbilityRealLevelField('Ntm2')
constant abilityreallevelfield ABILITY_RLF_MOVE_SPEED_BONUS_NEG1 = ConvertAbilityRealLevelField('Neg1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_BONUS_NEG2 = ConvertAbilityRealLevelField('Neg2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_AMOUNT_NCS1 = ConvertAbilityRealLevelField('Ncs1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_INTERVAL_NCS2 = ConvertAbilityRealLevelField('Ncs2')
constant abilityreallevelfield ABILITY_RLF_MAX_DAMAGE_NCS4 = ConvertAbilityRealLevelField('Ncs4')
constant abilityreallevelfield ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5 = ConvertAbilityRealLevelField('Ncs5')
constant abilityreallevelfield ABILITY_RLF_EFFECT_DURATION = ConvertAbilityRealLevelField('Ncs6')
constant abilityreallevelfield ABILITY_RLF_SPAWN_INTERVAL_NSY1 = ConvertAbilityRealLevelField('Nsy1')
constant abilityreallevelfield ABILITY_RLF_SPAWN_UNIT_DURATION = ConvertAbilityRealLevelField('Nsy3')
constant abilityreallevelfield ABILITY_RLF_SPAWN_UNIT_OFFSET = ConvertAbilityRealLevelField('Nsy4')
constant abilityreallevelfield ABILITY_RLF_LEASH_RANGE_NSY5 = ConvertAbilityRealLevelField('Nsy5')
constant abilityreallevelfield ABILITY_RLF_SPAWN_INTERVAL_NFY1 = ConvertAbilityRealLevelField('Nfy1')
constant abilityreallevelfield ABILITY_RLF_LEASH_RANGE_NFY2 = ConvertAbilityRealLevelField('Nfy2')
constant abilityreallevelfield ABILITY_RLF_CHANCE_TO_DEMOLISH = ConvertAbilityRealLevelField('Nde1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS = ConvertAbilityRealLevelField('Nde2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS = ConvertAbilityRealLevelField('Nde3')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES = ConvertAbilityRealLevelField('Nde4')
constant abilityreallevelfield ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER = ConvertAbilityRealLevelField('Nic1')
constant abilityreallevelfield ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT = ConvertAbilityRealLevelField('Nic2')
constant abilityreallevelfield ABILITY_RLF_DEATH_DAMAGE_FULL_AREA = ConvertAbilityRealLevelField('Nic3')
constant abilityreallevelfield ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT = ConvertAbilityRealLevelField('Nic4')
constant abilityreallevelfield ABILITY_RLF_DEATH_DAMAGE_HALF_AREA = ConvertAbilityRealLevelField('Nic5')
constant abilityreallevelfield ABILITY_RLF_DEATH_DAMAGE_DELAY = ConvertAbilityRealLevelField('Nic6')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_AMOUNT_NSO1 = ConvertAbilityRealLevelField('Nso1')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PERIOD = ConvertAbilityRealLevelField('Nso2')
constant abilityreallevelfield ABILITY_RLF_DAMAGE_PENALTY = ConvertAbilityRealLevelField('Nso3')
constant abilityreallevelfield ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4 = ConvertAbilityRealLevelField('Nso4')
constant abilityreallevelfield ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5 = ConvertAbilityRealLevelField('Nso5')
constant abilityreallevelfield ABILITY_RLF_SPLIT_DELAY = ConvertAbilityRealLevelField('Nlm2')
constant abilityreallevelfield ABILITY_RLF_MAX_HITPOINT_FACTOR = ConvertAbilityRealLevelField('Nlm4')
constant abilityreallevelfield ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS = ConvertAbilityRealLevelField('Nlm5')
constant abilityreallevelfield ABILITY_RLF_WAVE_INTERVAL = ConvertAbilityRealLevelField('Nvc3')
constant abilityreallevelfield ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4 = ConvertAbilityRealLevelField('Nvc4')
constant abilityreallevelfield ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5 = ConvertAbilityRealLevelField('Nvc5')
constant abilityreallevelfield ABILITY_RLF_HALF_DAMAGE_FACTOR = ConvertAbilityRealLevelField('Nvc6')
constant abilityreallevelfield ABILITY_RLF_INTERVAL_BETWEEN_PULSES = ConvertAbilityRealLevelField('Tau5')
constant abilitybooleanlevelfield ABILITY_BLF_PERCENT_BONUS_HAB2 = ConvertAbilityBooleanLevelField('Hab2')
constant abilitybooleanlevelfield ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3 = ConvertAbilityBooleanLevelField('Hmt3')
constant abilitybooleanlevelfield ABILITY_BLF_NEVER_MISS_OCR5 = ConvertAbilityBooleanLevelField('Ocr5')
constant abilitybooleanlevelfield ABILITY_BLF_EXCLUDE_ITEM_DAMAGE = ConvertAbilityBooleanLevelField('Ocr6')
constant abilitybooleanlevelfield ABILITY_BLF_BACKSTAB_DAMAGE = ConvertAbilityBooleanLevelField('Owk4')
constant abilitybooleanlevelfield ABILITY_BLF_INHERIT_UPGRADES_UAN3 = ConvertAbilityBooleanLevelField('Uan3')
constant abilitybooleanlevelfield ABILITY_BLF_MANA_CONVERSION_AS_PERCENT = ConvertAbilityBooleanLevelField('Udp3')
constant abilitybooleanlevelfield ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT = ConvertAbilityBooleanLevelField('Udp4')
constant abilitybooleanlevelfield ABILITY_BLF_LEAVE_TARGET_ALIVE = ConvertAbilityBooleanLevelField('Udp5')
constant abilitybooleanlevelfield ABILITY_BLF_PERCENT_BONUS_UAU3 = ConvertAbilityBooleanLevelField('Uau3')
constant abilitybooleanlevelfield ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED = ConvertAbilityBooleanLevelField('Eah2')
constant abilitybooleanlevelfield ABILITY_BLF_MELEE_BONUS = ConvertAbilityBooleanLevelField('Ear2')
constant abilitybooleanlevelfield ABILITY_BLF_RANGED_BONUS = ConvertAbilityBooleanLevelField('Ear3')
constant abilitybooleanlevelfield ABILITY_BLF_FLAT_BONUS = ConvertAbilityBooleanLevelField('Ear4')
constant abilitybooleanlevelfield ABILITY_BLF_NEVER_MISS_HBH5 = ConvertAbilityBooleanLevelField('Hbh5')
constant abilitybooleanlevelfield ABILITY_BLF_PERCENT_BONUS_HAD2 = ConvertAbilityBooleanLevelField('Had2')
constant abilitybooleanlevelfield ABILITY_BLF_CAN_DEACTIVATE = ConvertAbilityBooleanLevelField('Hds1')
constant abilitybooleanlevelfield ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE = ConvertAbilityBooleanLevelField('Hre2')
constant abilitybooleanlevelfield ABILITY_BLF_PERCENTAGE_OAR2 = ConvertAbilityBooleanLevelField('Oar2')
constant abilitybooleanlevelfield ABILITY_BLF_SUMMON_BUSY_UNITS = ConvertAbilityBooleanLevelField('Btl2')
constant abilitybooleanlevelfield ABILITY_BLF_CREATES_BLIGHT = ConvertAbilityBooleanLevelField('Bli2')
constant abilitybooleanlevelfield ABILITY_BLF_EXPLODES_ON_DEATH = ConvertAbilityBooleanLevelField('Sds6')
constant abilitybooleanlevelfield ABILITY_BLF_ALWAYS_AUTOCAST_FAE2 = ConvertAbilityBooleanLevelField('Fae2')
constant abilitybooleanlevelfield ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT = ConvertAbilityBooleanLevelField('Mbt5')
constant abilitybooleanlevelfield ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON = ConvertAbilityBooleanLevelField('Neu3')
constant abilitybooleanlevelfield ABILITY_BLF_SHOW_UNIT_INDICATOR = ConvertAbilityBooleanLevelField('Neu4')
constant abilitybooleanlevelfield ABILITY_BLF_CHARGE_OWNING_PLAYER = ConvertAbilityBooleanLevelField('Ans6')
constant abilitybooleanlevelfield ABILITY_BLF_PERCENTAGE_ARM2 = ConvertAbilityBooleanLevelField('Arm2')
constant abilitybooleanlevelfield ABILITY_BLF_TARGET_IS_INVULNERABLE = ConvertAbilityBooleanLevelField('Pos3')
constant abilitybooleanlevelfield ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE = ConvertAbilityBooleanLevelField('Pos4')
constant abilitybooleanlevelfield ABILITY_BLF_KILL_ON_CASTER_DEATH = ConvertAbilityBooleanLevelField('Ucb6')
constant abilitybooleanlevelfield ABILITY_BLF_NO_TARGET_REQUIRED_REJ4 = ConvertAbilityBooleanLevelField('Rej4')
constant abilitybooleanlevelfield ABILITY_BLF_ACCEPTS_GOLD = ConvertAbilityBooleanLevelField('Rtn1')
constant abilitybooleanlevelfield ABILITY_BLF_ACCEPTS_LUMBER = ConvertAbilityBooleanLevelField('Rtn2')
constant abilitybooleanlevelfield ABILITY_BLF_PREFER_HOSTILES_ROA5 = ConvertAbilityBooleanLevelField('Roa5')
constant abilitybooleanlevelfield ABILITY_BLF_PREFER_FRIENDLIES_ROA6 = ConvertAbilityBooleanLevelField('Roa6')
constant abilitybooleanlevelfield ABILITY_BLF_ROOTED_TURNING = ConvertAbilityBooleanLevelField('Roo3')
constant abilitybooleanlevelfield ABILITY_BLF_ALWAYS_AUTOCAST_SLO3 = ConvertAbilityBooleanLevelField('Slo3')
constant abilitybooleanlevelfield ABILITY_BLF_HIDE_BUTTON = ConvertAbilityBooleanLevelField('Ihid')
constant abilitybooleanlevelfield ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2 = ConvertAbilityBooleanLevelField('Itp2')
constant abilitybooleanlevelfield ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS = ConvertAbilityBooleanLevelField('Eth1')
constant abilitybooleanlevelfield ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS = ConvertAbilityBooleanLevelField('Eth2')
constant abilitybooleanlevelfield ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS = ConvertAbilityBooleanLevelField('Gho1')
constant abilitybooleanlevelfield ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2 = ConvertAbilityBooleanLevelField('Gho2')
constant abilitybooleanlevelfield ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS = ConvertAbilityBooleanLevelField('Gho3')
constant abilitybooleanlevelfield ABILITY_BLF_INCLUDE_RANGED_DAMAGE = ConvertAbilityBooleanLevelField('Ssk4')
constant abilitybooleanlevelfield ABILITY_BLF_INCLUDE_MELEE_DAMAGE = ConvertAbilityBooleanLevelField('Ssk5')
constant abilitybooleanlevelfield ABILITY_BLF_MOVE_TO_PARTNER = ConvertAbilityBooleanLevelField('coa2')
constant abilitybooleanlevelfield ABILITY_BLF_CAN_BE_DISPELLED = ConvertAbilityBooleanLevelField('cyc1')
constant abilitybooleanlevelfield ABILITY_BLF_IGNORE_FRIENDLY_BUFFS = ConvertAbilityBooleanLevelField('dvm6')
constant abilitybooleanlevelfield ABILITY_BLF_DROP_ITEMS_ON_DEATH = ConvertAbilityBooleanLevelField('inv2')
constant abilitybooleanlevelfield ABILITY_BLF_CAN_USE_ITEMS = ConvertAbilityBooleanLevelField('inv3')
constant abilitybooleanlevelfield ABILITY_BLF_CAN_GET_ITEMS = ConvertAbilityBooleanLevelField('inv4')
constant abilitybooleanlevelfield ABILITY_BLF_CAN_DROP_ITEMS = ConvertAbilityBooleanLevelField('inv5')
constant abilitybooleanlevelfield ABILITY_BLF_REPAIRS_ALLOWED = ConvertAbilityBooleanLevelField('liq4')
constant abilitybooleanlevelfield ABILITY_BLF_CASTER_ONLY_SPLASH = ConvertAbilityBooleanLevelField('mfl6')
constant abilitybooleanlevelfield ABILITY_BLF_NO_TARGET_REQUIRED_IRL4 = ConvertAbilityBooleanLevelField('irl4')
constant abilitybooleanlevelfield ABILITY_BLF_DISPEL_ON_ATTACK = ConvertAbilityBooleanLevelField('irl5')
constant abilitybooleanlevelfield ABILITY_BLF_AMOUNT_IS_RAW_VALUE = ConvertAbilityBooleanLevelField('ipv3')
constant abilitybooleanlevelfield ABILITY_BLF_SHARED_SPELL_COOLDOWN = ConvertAbilityBooleanLevelField('spb2')
constant abilitybooleanlevelfield ABILITY_BLF_SLEEP_ONCE = ConvertAbilityBooleanLevelField('sla1')
constant abilitybooleanlevelfield ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT = ConvertAbilityBooleanLevelField('sla2')
constant abilitybooleanlevelfield ABILITY_BLF_DISABLE_OTHER_ABILITIES = ConvertAbilityBooleanLevelField('Ncl5')
constant abilitybooleanlevelfield ABILITY_BLF_ALLOW_BOUNTY = ConvertAbilityBooleanLevelField('Ntm4')
constant abilitystringlevelfield ABILITY_SLF_ICON_NORMAL = ConvertAbilityStringLevelField('aart')
constant abilitystringlevelfield ABILITY_SLF_CASTER = ConvertAbilityStringLevelField('acat')
constant abilitystringlevelfield ABILITY_SLF_TARGET = ConvertAbilityStringLevelField('atat')
constant abilitystringlevelfield ABILITY_SLF_SPECIAL = ConvertAbilityStringLevelField('asat')
constant abilitystringlevelfield ABILITY_SLF_EFFECT = ConvertAbilityStringLevelField('aeat')
constant abilitystringlevelfield ABILITY_SLF_AREA_EFFECT = ConvertAbilityStringLevelField('aaea')
constant abilitystringlevelfield ABILITY_SLF_LIGHTNING_EFFECTS = ConvertAbilityStringLevelField('alig')
constant abilitystringlevelfield ABILITY_SLF_MISSILE_ART = ConvertAbilityStringLevelField('amat')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_LEARN = ConvertAbilityStringLevelField('aret')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_LEARN_EXTENDED = ConvertAbilityStringLevelField('arut')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_NORMAL = ConvertAbilityStringLevelField('atp1')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_TURN_OFF = ConvertAbilityStringLevelField('aut1')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_NORMAL_EXTENDED = ConvertAbilityStringLevelField('aub1')
constant abilitystringlevelfield ABILITY_SLF_TOOLTIP_TURN_OFF_EXTENDED = ConvertAbilityStringLevelField('auu1')
constant abilitystringlevelfield ABILITY_SLF_NORMAL_FORM_UNIT_EME1 = ConvertAbilityStringLevelField('Eme1')
constant abilitystringlevelfield ABILITY_SLF_SPAWNED_UNITS = ConvertAbilityStringLevelField('Ndp1')
constant abilitystringlevelfield ABILITY_SLF_ABILITY_FOR_UNIT_CREATION = ConvertAbilityStringLevelField('Nrc1')
constant abilitystringlevelfield ABILITY_SLF_NORMAL_FORM_UNIT_MIL1 = ConvertAbilityStringLevelField('Mil1')
constant abilitystringlevelfield ABILITY_SLF_ALTERNATE_FORM_UNIT_MIL2 = ConvertAbilityStringLevelField('Mil2')
constant abilitystringlevelfield ABILITY_SLF_BASE_ORDER_ID_ANS5 = ConvertAbilityStringLevelField('Ans5')
constant abilitystringlevelfield ABILITY_SLF_MORPH_UNITS_GROUND = ConvertAbilityStringLevelField('Ply2')
constant abilitystringlevelfield ABILITY_SLF_MORPH_UNITS_AIR = ConvertAbilityStringLevelField('Ply3')
constant abilitystringlevelfield ABILITY_SLF_MORPH_UNITS_AMPHIBIOUS = ConvertAbilityStringLevelField('Ply4')
constant abilitystringlevelfield ABILITY_SLF_MORPH_UNITS_WATER = ConvertAbilityStringLevelField('Ply5')
constant abilitystringlevelfield ABILITY_SLF_UNIT_TYPE_ONE = ConvertAbilityStringLevelField('Rai3')
constant abilitystringlevelfield ABILITY_SLF_UNIT_TYPE_TWO = ConvertAbilityStringLevelField('Rai4')
constant abilitystringlevelfield ABILITY_SLF_UNIT_TYPE_SOD2 = ConvertAbilityStringLevelField('Sod2')
constant abilitystringlevelfield ABILITY_SLF_SUMMON_1_UNIT_TYPE = ConvertAbilityStringLevelField('Ist1')
constant abilitystringlevelfield ABILITY_SLF_SUMMON_2_UNIT_TYPE = ConvertAbilityStringLevelField('Ist2')
constant abilitystringlevelfield ABILITY_SLF_RACE_TO_CONVERT = ConvertAbilityStringLevelField('Ndc1')
constant abilitystringlevelfield ABILITY_SLF_PARTNER_UNIT_TYPE = ConvertAbilityStringLevelField('coa1')
constant abilitystringlevelfield ABILITY_SLF_PARTNER_UNIT_TYPE_ONE = ConvertAbilityStringLevelField('dcp1')
constant abilitystringlevelfield ABILITY_SLF_PARTNER_UNIT_TYPE_TWO = ConvertAbilityStringLevelField('dcp2')
constant abilitystringlevelfield ABILITY_SLF_REQUIRED_UNIT_TYPE = ConvertAbilityStringLevelField('tpi1')
constant abilitystringlevelfield ABILITY_SLF_CONVERTED_UNIT_TYPE = ConvertAbilityStringLevelField('tpi2')
constant abilitystringlevelfield ABILITY_SLF_SPELL_LIST = ConvertAbilityStringLevelField('spb1')
constant abilitystringlevelfield ABILITY_SLF_BASE_ORDER_ID_SPB5 = ConvertAbilityStringLevelField('spb5')
constant abilitystringlevelfield ABILITY_SLF_BASE_ORDER_ID_NCL6 = ConvertAbilityStringLevelField('Ncl6')
constant abilitystringlevelfield ABILITY_SLF_ABILITY_UPGRADE_1 = ConvertAbilityStringLevelField('Neg3')
constant abilitystringlevelfield ABILITY_SLF_ABILITY_UPGRADE_2 = ConvertAbilityStringLevelField('Neg4')
constant abilitystringlevelfield ABILITY_SLF_ABILITY_UPGRADE_3 = ConvertAbilityStringLevelField('Neg5')
constant abilitystringlevelfield ABILITY_SLF_ABILITY_UPGRADE_4 = ConvertAbilityStringLevelField('Neg6')
constant abilitystringlevelfield ABILITY_SLF_SPAWN_UNIT_ID_NSY2 = ConvertAbilityStringLevelField('Nsy2')
// Buff
constant abilitystringfield BUFF_SF_ICON_NORMAL = ConvertAbilityStringField('fart')
constant abilitystringfield BUFF_SF_TOOLTIP_NORMAL = ConvertAbilityStringField('ftip')
constant abilitystringfield BUFF_SF_TOOLTIP_NORMAL_EXTENDED = ConvertAbilityStringField('fube')
// Destructable
constant destructablestringfield DESTRUCTABLE_SF_NAME = ConvertDestructableStringField('bnam')
constant destructablestringfield DESTRUCTABLE_SF_MODEL = ConvertDestructableStringField('bfil')
// Item
constant itemintegerfield ITEM_IF_TINTING_COLOR = ConvertItemIntegerField('iclt')
constant itemintegerfield ITEM_IF_TINTING_COLOR_RED = ConvertItemIntegerField('iclr')
constant itemintegerfield ITEM_IF_TINTING_COLOR_GREEN = ConvertItemIntegerField('iclg')
constant itemintegerfield ITEM_IF_TINTING_COLOR_BLUE = ConvertItemIntegerField('iclb')
constant itemintegerfield ITEM_IF_TINTING_COLOR_ALPHA = ConvertItemIntegerField('ical')
constant itemintegerfield ITEM_IF_ARMOR_TYPE = ConvertItemIntegerField('iarm')
constant itemintegerfield ITEM_IF_COOLDOWN_GROUP = ConvertItemIntegerField('icid')
constant itemintegerfield ITEM_IF_GOLD_COST = ConvertItemIntegerField('igol')
constant itemintegerfield ITEM_IF_HIT_POINTS = ConvertItemIntegerField('ihpc')
constant itemintegerfield ITEM_IF_LEVEL_UNCLASSIFIED = ConvertItemIntegerField('ilvo')
constant itemintegerfield ITEM_IF_LEVEL = ConvertItemIntegerField('ilev')
constant itemintegerfield ITEM_IF_LUMBER_COST = ConvertItemIntegerField('ilum')
constant itemintegerfield ITEM_IF_NUMBER_OF_CHARGES = ConvertItemIntegerField('iuse')
constant itemintegerfield ITEM_IF_PRIORITY = ConvertItemIntegerField('ipri')
constant itemintegerfield ITEM_IF_STOCK_MAXIMUM = ConvertItemIntegerField('isto')
constant itemintegerfield ITEM_IF_STOCK_REPLENISH_INTERVAL = ConvertItemIntegerField('istr')
constant itemintegerfield ITEM_IF_STOCK_START_DELAY = ConvertItemIntegerField('isst')
constant itemintegerfield ITEM_IF_MAX_HIT_POINTS = ConvertItemIntegerField('ihtp')
constant itemintegerfield ITEM_IF_HOTKEY = ConvertItemIntegerField('ihot')
constant itemrealfield ITEM_RF_SCALING_VALUE = ConvertItemRealField('isca')
constant itemrealfield ITEM_RF_SELECTION_SIZE = ConvertItemRealField('issc')
constant itembooleanfield ITEM_BF_ACTIVELY_USED = ConvertItemBooleanField('iusa')
constant itembooleanfield ITEM_BF_CAN_BE_DROPPED = ConvertItemBooleanField('idro')
constant itembooleanfield ITEM_BF_CAN_BE_SOLD_TO_MERCHANTS = ConvertItemBooleanField('ipaw')
constant itembooleanfield ITEM_BF_DROPPED_WHEN_CARRIER_DIES = ConvertItemBooleanField('idrp')
constant itembooleanfield ITEM_BF_IGNORE_COOLDOWN = ConvertItemBooleanField('iicd')
constant itembooleanfield ITEM_BF_INCLUDE_AS_RANDOM_CHOICE = ConvertItemBooleanField('iprn')
constant itembooleanfield ITEM_BF_PERISHABLE = ConvertItemBooleanField('iper')
constant itembooleanfield ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED = ConvertItemBooleanField('ipow')
constant itembooleanfield ITEM_BF_VALID_FOR_TRANSFORMATION = ConvertItemBooleanField('imor')
constant itemstringfield ITEM_SF_ABILITY_LIST = ConvertItemStringField('iabi')
constant itemstringfield ITEM_SF_ICON = ConvertItemStringField('iico')
constant itemstringfield ITEM_SF_MODEL_USED = ConvertItemStringField('ifil')
constant itemstringfield ITEM_SF_DESCRIPTION = ConvertItemStringField('ides')
constant itemstringfield ITEM_SF_NAME = ConvertItemStringField('unam')
constant itemstringfield ITEM_SF_TOOLTIP_NORMAL = ConvertItemStringField('utip')
constant itemstringfield ITEM_SF_TOOLTIP_EXTENDED = ConvertItemStringField('utub')
// Unit
constant unitintegerfield UNIT_IF_DEFENSE_TYPE = ConvertUnitIntegerField('udty')
constant unitintegerfield UNIT_IF_ARMOR_TYPE = ConvertUnitIntegerField('uarm')
constant unitintegerfield UNIT_IF_LOOPING_FADE_IN_RATE = ConvertUnitIntegerField('ulfi')
constant unitintegerfield UNIT_IF_LOOPING_FADE_OUT_RATE = ConvertUnitIntegerField('ulfo')
constant unitintegerfield UNIT_IF_AGILITY_BASE = ConvertUnitIntegerField('ustr')
constant unitintegerfield UNIT_IF_INTELLIGENCE_BASE = ConvertUnitIntegerField('uagi')
constant unitintegerfield UNIT_IF_STRENGTH_BASE = ConvertUnitIntegerField('uint')
constant unitintegerfield UNIT_IF_AGILITY = ConvertUnitIntegerField('uagc')
constant unitintegerfield UNIT_IF_INTELLIGENCE = ConvertUnitIntegerField('uinc')
constant unitintegerfield UNIT_IF_STRENGTH = ConvertUnitIntegerField('ustc')
constant unitintegerfield UNIT_IF_AGILITY_PERMANENT = ConvertUnitIntegerField('uagm')
constant unitintegerfield UNIT_IF_INTELLIGENCE_PERMANENT = ConvertUnitIntegerField('uinm')
constant unitintegerfield UNIT_IF_STRENGTH_PERMANENT = ConvertUnitIntegerField('ustm')
constant unitintegerfield UNIT_IF_AGILITY_WITH_BONUS = ConvertUnitIntegerField('uagb')
constant unitintegerfield UNIT_IF_INTELLIGENCE_WITH_BONUS = ConvertUnitIntegerField('uinb')
constant unitintegerfield UNIT_IF_STRENGTH_WITH_BONUS = ConvertUnitIntegerField('ustb')
constant unitintegerfield UNIT_IF_AGILITY_BONUS = ConvertUnitIntegerField('uag+') // Get Only
constant unitintegerfield UNIT_IF_INTELLIGENCE_BONUS = ConvertUnitIntegerField('uin+') // Get Only
constant unitintegerfield UNIT_IF_STRENGTH_BONUS = ConvertUnitIntegerField('ust+') // Get Only
constant unitintegerfield UNIT_IF_FOOD_USED = ConvertUnitIntegerField('ufoo')
constant unitintegerfield UNIT_IF_FOOD_PRODUCED = ConvertUnitIntegerField('ufma')
constant unitintegerfield UNIT_IF_GOLD_COST = ConvertUnitIntegerField('ugol')
constant unitintegerfield UNIT_IF_GOLD_BOUNTY_AWARDED_NUMBER_OF_DICE = ConvertUnitIntegerField('ubdi')
constant unitintegerfield UNIT_IF_GOLD_BOUNTY_AWARDED_BASE = ConvertUnitIntegerField('ubba')
constant unitintegerfield UNIT_IF_GOLD_BOUNTY_AWARDED_SIDES_PER_DIE = ConvertUnitIntegerField('ubsi')
constant unitintegerfield UNIT_IF_LUMBER_COST = ConvertUnitIntegerField('ulum')
constant unitintegerfield UNIT_IF_LUMBER_BOUNTY_AWARDED_NUMBER_OF_DICE = ConvertUnitIntegerField('ulbd')
constant unitintegerfield UNIT_IF_LUMBER_BOUNTY_AWARDED_BASE = ConvertUnitIntegerField('ulba')
constant unitintegerfield UNIT_IF_LUMBER_BOUNTY_AWARDED_SIDES_PER_DIE = ConvertUnitIntegerField('ulbs')
constant unitintegerfield UNIT_IF_LEVEL = ConvertUnitIntegerField('ulev')
constant unitintegerfield UNIT_IF_FORMATION_RANK = ConvertUnitIntegerField('ufor')
constant unitintegerfield UNIT_IF_ORIENTATION_INTERPOLATION = ConvertUnitIntegerField('uori')
constant unitintegerfield UNIT_IF_ELEVATION_SAMPLE_POINTS = ConvertUnitIntegerField('uept')
constant unitintegerfield UNIT_IF_PROPER_NAMES_COUNT = ConvertUnitIntegerField('upru') // Get Only
constant unitintegerfield UNIT_IF_PROPER_NAME_INDEX = ConvertUnitIntegerField('uprd') // Gets/Sets currently active name from the list | Instance Unit Only.
constant unitintegerfield UNIT_IF_PROPER_NAME_GENERATION = ConvertUnitIntegerField('uprg') // This sets the Roman numeration of the unit, a number is contained. | Instance Unit Only.
constant unitintegerfield UNIT_IF_HOTKEY = ConvertUnitIntegerField('uhot')
constant unitintegerfield UNIT_IF_TINTING_COLOR = ConvertUnitIntegerField('uclt')
constant unitintegerfield UNIT_IF_TINTING_COLOR_RED = ConvertUnitIntegerField('uclr')
constant unitintegerfield UNIT_IF_TINTING_COLOR_GREEN = ConvertUnitIntegerField('uclg')
constant unitintegerfield UNIT_IF_TINTING_COLOR_BLUE = ConvertUnitIntegerField('uclb')
constant unitintegerfield UNIT_IF_TINTING_COLOR_ALPHA = ConvertUnitIntegerField('ucal')
constant unitintegerfield UNIT_IF_MOVE_TYPE = ConvertUnitIntegerField('umvt')
constant unitintegerfield UNIT_IF_TARGETED_AS = ConvertUnitIntegerField('utar')
constant unitintegerfield UNIT_IF_UNIT_CLASSIFICATION = ConvertUnitIntegerField('utyp')
constant unitintegerfield UNIT_IF_HIT_POINTS_REGENERATION_TYPE = ConvertUnitIntegerField('uhrt')
constant unitintegerfield UNIT_IF_PLACEMENT_PREVENTED_BY = ConvertUnitIntegerField('upar')
constant unitintegerfield UNIT_IF_PRIMARY_ATTRIBUTE = ConvertUnitIntegerField('upra')
constant unitintegerfield UNIT_IF_COLLISION_TYPE = ConvertUnitIntegerField('ucot')
constant unitintegerfield UNIT_IF_PATHING_AI = ConvertUnitIntegerField('upai')
constant unitintegerfield UNIT_IF_PATHING_TYPE = ConvertUnitIntegerField('upat')
constant unitintegerfield UNIT_IF_SEPARATION_GROUP_NUMBER = ConvertUnitIntegerField('urpg')
constant unitintegerfield UNIT_IF_SEPARATION_PARAMETER = ConvertUnitIntegerField('urpp')
constant unitintegerfield UNIT_IF_SEPARATION_PRIORITY = ConvertUnitIntegerField('urpr')
constant unitrealfield UNIT_RF_STRENGTH_PER_LEVEL = ConvertUnitRealField('ustp')
constant unitrealfield UNIT_RF_AGILITY_PER_LEVEL = ConvertUnitRealField('uagp')
constant unitrealfield UNIT_RF_INTELLIGENCE_PER_LEVEL = ConvertUnitRealField('uinp')
constant unitrealfield UNIT_RF_HIT_POINTS_REGENERATION_RATE = ConvertUnitRealField('uhpr')
constant unitrealfield UNIT_RF_MANA_REGENERATION = ConvertUnitRealField('umpr')
constant unitrealfield UNIT_RF_DEATH_TIME = ConvertUnitRealField('udtm')
constant unitrealfield UNIT_RF_FLY_HEIGHT = ConvertUnitRealField('ufyh')
constant unitrealfield UNIT_RF_TURN_RATE = ConvertUnitRealField('umvr')
constant unitrealfield UNIT_RF_ELEVATION_SAMPLE_RADIUS = ConvertUnitRealField('uerd')
constant unitrealfield UNIT_RF_FOG_OF_WAR_SAMPLE_RADIUS = ConvertUnitRealField('ufrd')
constant unitrealfield UNIT_RF_MAXIMUM_PITCH_ANGLE_DEGREES = ConvertUnitRealField('umxp')
constant unitrealfield UNIT_RF_MAXIMUM_ROLL_ANGLE_DEGREES = ConvertUnitRealField('umxr')
constant unitrealfield UNIT_RF_SCALING_VALUE = ConvertUnitRealField('usca')
constant unitrealfield UNIT_RF_ANIMATION_RUN_SPEED = ConvertUnitRealField('urun')
constant unitrealfield UNIT_RF_SELECTION_SCALE = ConvertUnitRealField('ussc')
constant unitrealfield UNIT_RF_SELECTION_CIRCLE_HEIGHT = ConvertUnitRealField('uslz')
constant unitrealfield UNIT_RF_SHADOW_IMAGE_HEIGHT = ConvertUnitRealField('ushh')
constant unitrealfield UNIT_RF_SHADOW_IMAGE_WIDTH = ConvertUnitRealField('ushw')
constant unitrealfield UNIT_RF_SHADOW_IMAGE_CENTER_X = ConvertUnitRealField('ushx')
constant unitrealfield UNIT_RF_SHADOW_IMAGE_CENTER_Y = ConvertUnitRealField('ushy')
constant unitrealfield UNIT_RF_ANIMATION_WALK_SPEED = ConvertUnitRealField('uwal')
constant unitrealfield UNIT_RF_DEFENSE = ConvertUnitRealField('udfc')
constant unitrealfield UNIT_RF_SIGHT_RADIUS = ConvertUnitRealField('usir')
constant unitrealfield UNIT_RF_SIGHT_RADIUS_DAY = ConvertUnitRealField('usid')
constant unitrealfield UNIT_RF_SIGHT_RADIUS_NIGHT = ConvertUnitRealField('usin')
constant unitrealfield UNIT_RF_PRIORITY = ConvertUnitRealField('upri')
constant unitrealfield UNIT_RF_SPEED = ConvertUnitRealField('umvc')
constant unitrealfield UNIT_RF_OCCLUDER_HEIGHT = ConvertUnitRealField('uocc')
constant unitrealfield UNIT_RF_HP = ConvertUnitRealField('uhpc')
constant unitrealfield UNIT_RF_MANA = ConvertUnitRealField('umpc')
constant unitrealfield UNIT_RF_ACQUISITION_RANGE = ConvertUnitRealField('uacq')
constant unitrealfield UNIT_RF_CAST_BACK_SWING = ConvertUnitRealField('ucbs')
constant unitrealfield UNIT_RF_CAST_POINT = ConvertUnitRealField('ucpt')
constant unitrealfield UNIT_RF_MINIMUM_ATTACK_RANGE = ConvertUnitRealField('uamn')
constant unitrealfield UNIT_RF_COLLISION_SIZE = ConvertUnitRealField('ucol')
constant unitrealfield UNIT_RF_HEIGHT = ConvertUnitRealField('umvh')
constant unitrealfield UNIT_RF_HEIGHT_MINIMUM = ConvertUnitRealField('umvf')
constant unitrealfield UNIT_RF_SPEED_BASE = ConvertUnitRealField('umvs')
constant unitrealfield UNIT_RF_SPEED_MINIMUM = ConvertUnitRealField('umis')
constant unitrealfield UNIT_RF_SPEED_MAXIMUM = ConvertUnitRealField('umas')
// Get Only Fields
constant unitrealfield UNIT_RF_HEALTH_FROM_BONUS_STRENGTH = ConvertUnitRealField('uhs+')
constant unitrealfield UNIT_RF_MANA_FROM_BONUS_INTELLIGENCE = ConvertUnitRealField('umi+')
constant unitrealfield UNIT_RF_DEFENSE_BONUS = ConvertUnitRealField('udf+')
constant unitrealfield UNIT_RF_DEFENSE_BASE = ConvertUnitRealField('udfb')
constant unitrealfield UNIT_RF_SPEED_BONUS = ConvertUnitRealField('umv+')
constant unitbooleanfield UNIT_BF_RAISABLE = ConvertUnitBooleanField('urai')
constant unitbooleanfield UNIT_BF_DECAYABLE = ConvertUnitBooleanField('udec')
constant unitbooleanfield UNIT_BF_IS_A_BUILDING = ConvertUnitBooleanField('ubdg')
constant unitbooleanfield UNIT_BF_USE_EXTENDED_LINE_OF_SIGHT = ConvertUnitBooleanField('ulos')
constant unitbooleanfield UNIT_BF_NEUTRAL_BUILDING_SHOWS_MINIMAP_ICON = ConvertUnitBooleanField('unbm')
constant unitbooleanfield UNIT_BF_HERO_HIDE_HERO_INTERFACE_ICON = ConvertUnitBooleanField('uhhb')
constant unitbooleanfield UNIT_BF_HERO_HIDE_HERO_MINIMAP_DISPLAY = ConvertUnitBooleanField('uhhm')
constant unitbooleanfield UNIT_BF_HERO_HIDE_HERO_DEATH_MESSAGE = ConvertUnitBooleanField('uhhd')
constant unitbooleanfield UNIT_BF_HIDE_MINIMAP_DISPLAY = ConvertUnitBooleanField('uhom')
constant unitbooleanfield UNIT_BF_SCALE_PROJECTILES = ConvertUnitBooleanField('uscb')
constant unitbooleanfield UNIT_BF_SELECTION_CIRCLE_ON_WATER = ConvertUnitBooleanField('usew')
constant unitbooleanfield UNIT_BF_HAS_WATER_SHADOW = ConvertUnitBooleanField('ushr')
constant unitbooleanfield UNIT_BF_SEPARATION_ENABLED = ConvertUnitBooleanField('urpo')
constant unitstringfield UNIT_SF_HERO_ABILITY_LIST = ConvertUnitStringField('uhab')
constant unitstringfield UNIT_SF_ABILITY_LIST = ConvertUnitStringField('uabi')
constant unitstringfield UNIT_SF_ICON_NORMAL = ConvertUnitStringField('uico')
constant unitstringfield UNIT_SF_ICON_SCORE_SCREEN = ConvertUnitStringField('ussi')
constant unitstringfield UNIT_SF_MODEL = ConvertUnitStringField('umdl')
constant unitstringfield UNIT_SF_PORTRAIT = ConvertUnitStringField('upor')
constant unitstringfield UNIT_SF_SHADOW_IMAGE_UNIT = ConvertUnitStringField('ushu')
constant unitstringfield UNIT_SF_GROUND_TEXTURE = ConvertUnitStringField('uubs')
constant unitstringfield UNIT_SF_SPECIAL = ConvertUnitStringField('uspa')
constant unitstringfield UNIT_SF_NAME = ConvertUnitStringField('unam')
constant unitstringfield UNIT_SF_PROPER_NAMES = ConvertUnitStringField('upro')
constant unitstringfield UNIT_SF_PROPER_NAME = ConvertUnitStringField('uprn') // Get Only
constant unitstringfield UNIT_SF_TOOLTIP_AWAKEN = ConvertUnitStringField('uawt')
constant unitstringfield UNIT_SF_TOOLTIP_NORMAL = ConvertUnitStringField('utip')
constant unitstringfield UNIT_SF_TOOLTIP_EXTENDED = ConvertUnitStringField('utub')
constant unitstringfield UNIT_SF_TOOLTIP_REVIVE = ConvertUnitStringField('utpr')
// Unit Weapon
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACKS_ENABLED = ConvertUnitWeaponIntegerField('uaen')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_NUMBER_OF_DICE = ConvertUnitWeaponIntegerField('ua1d')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE = ConvertUnitWeaponIntegerField('ua1b')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_SIDES_PER_DIE = ConvertUnitWeaponIntegerField('ua1s')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_MAXIMUM_NUMBER_OF_TARGETS = ConvertUnitWeaponIntegerField('utc1')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_ATTACK_TYPE = ConvertUnitWeaponIntegerField('ua1t')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_WEAPON_TYPE = ConvertUnitWeaponIntegerField('ua1w')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_WEAPON_SOUND = ConvertUnitWeaponIntegerField('ucs1')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_AREA_OF_EFFECT_TARGETS = ConvertUnitWeaponIntegerField('ua1p')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_TARGETS_ALLOWED = ConvertUnitWeaponIntegerField('ua1g')
// Get Only Fields
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE_MINIMUM = ConvertUnitWeaponIntegerField('udm1')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_BASE_MAXIMUM = ConvertUnitWeaponIntegerField('udh1')
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_BONUS = ConvertUnitWeaponIntegerField('ud1+') // This is the + (Green) or - (Red) value next to attack.
constant unitweaponintegerfield UNIT_WEAPON_IF_ATTACK_DAMAGE_BONUS_FROM_STATS = ConvertUnitWeaponIntegerField('udbs') // Only gets how much attack is gained from str or agi or intelligence.
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT = ConvertUnitWeaponRealField('ubs1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT = ConvertUnitWeaponRealField('udp1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN = ConvertUnitWeaponRealField('ua1c')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR = ConvertUnitWeaponRealField('udl1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM = ConvertUnitWeaponRealField('uhd1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL = ConvertUnitWeaponRealField('uqd1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE = ConvertUnitWeaponRealField('usd1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS = ConvertUnitWeaponRealField('usr1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED = ConvertUnitWeaponRealField('ua1z')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC = ConvertUnitWeaponRealField('uma1')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE = ConvertUnitWeaponRealField('ua1f')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE = ConvertUnitWeaponRealField('ua1h')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE = ConvertUnitWeaponRealField('ua1q')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_RANGE = ConvertUnitWeaponRealField('ua1r')
constant unitweaponrealfield UNIT_WEAPON_RF_ATTACK_SPEED_BONUS = ConvertUnitWeaponRealField('us1+') // Get Only
constant unitweaponbooleanfield UNIT_WEAPON_BF_ATTACK_SHOW_UI = ConvertUnitWeaponBooleanField('uwu1')
constant unitweaponbooleanfield UNIT_WEAPON_BF_ATTACKS_ENABLED = ConvertUnitWeaponBooleanField('uaen')
constant unitweaponbooleanfield UNIT_WEAPON_BF_ATTACK_PROJECTILE_HOMING_ENABLED = ConvertUnitWeaponBooleanField('umh1')
constant unitweaponstringfield UNIT_WEAPON_SF_ATTACK_PROJECTILE_ART = ConvertUnitWeaponStringField('ua1m')
// Move Type
constant movetype MOVE_TYPE_UNKNOWN = ConvertMoveType(0)
constant movetype MOVE_TYPE_FOOT = ConvertMoveType(1)
constant movetype MOVE_TYPE_FLY = ConvertMoveType(2)
constant movetype MOVE_TYPE_HORSE = ConvertMoveType(4)
constant movetype MOVE_TYPE_HOVER = ConvertMoveType(8)
constant movetype MOVE_TYPE_FLOAT = ConvertMoveType(16)
constant movetype MOVE_TYPE_AMPHIBIOUS = ConvertMoveType(32)
constant movetype MOVE_TYPE_UNBUILDABLE = ConvertMoveType(64)
// Pathing AI Type
constant pathingaitype PATHING_AI_TYPE_FOOT = ConvertPathingAIType(0)
constant pathingaitype PATHING_AI_TYPE_AMPHIBIOUS = ConvertPathingAIType(64)
constant pathingaitype PATHING_AI_TYPE_FLOAT = ConvertPathingAIType(128)
constant pathingaitype PATHING_AI_TYPE_FLY = ConvertPathingAIType(192) // MOVE_TYPE_AMPHIBIOUS | MOVE_TYPE_FLOAT
// Collision Type
constant collisiontype COLLISION_TYPE_NONE = ConvertCollisionType(0)
constant collisiontype COLLISION_TYPE_ANY = ConvertCollisionType(1)
constant collisiontype COLLISION_TYPE_FOOT = ConvertCollisionType(2)
constant collisiontype COLLISION_TYPE_AIR = ConvertCollisionType(4)
constant collisiontype COLLISION_TYPE_BUILDING = ConvertCollisionType(8)
constant collisiontype COLLISION_TYPE_HARVESTER = ConvertCollisionType(16)
constant collisiontype COLLISION_TYPE_BLIGHTED = ConvertCollisionType(32)
constant collisiontype COLLISION_TYPE_FLOAT = ConvertCollisionType(64)
constant collisiontype COLLISION_TYPE_AMPHIBIOUS = ConvertCollisionType(128)
constant collisiontype COLLISION_TYPE_GROUND = ConvertCollisionType(202) // COLLISION_TYPE_FOOT | COLLISION_TYPE_BUILDING | COLLISION_TYPE_FLOAT | COLLISION_TYPE_AMPHIBIOUS
// Target Flag
constant targetflag TARGET_FLAG_NONE = ConvertTargetFlag(1)
constant targetflag TARGET_FLAG_GROUND = ConvertTargetFlag(2)
constant targetflag TARGET_FLAG_AIR = ConvertTargetFlag(4)
constant targetflag TARGET_FLAG_STRUCTURE = ConvertTargetFlag(8)
constant targetflag TARGET_FLAG_WARD = ConvertTargetFlag(16)
constant targetflag TARGET_FLAG_ITEM = ConvertTargetFlag(32)
constant targetflag TARGET_FLAG_TREE = ConvertTargetFlag(64)
constant targetflag TARGET_FLAG_WALL = ConvertTargetFlag(128)
constant targetflag TARGET_FLAG_DEBRIS = ConvertTargetFlag(256)
constant targetflag TARGET_FLAG_DECORATION = ConvertTargetFlag(512)
constant targetflag TARGET_FLAG_BRIDGE = ConvertTargetFlag(1024)
constant targetflag TARGET_FLAG_SELF = ConvertTargetFlag(4096)
constant targetflag TARGET_FLAG_PLAYER_UNITS = ConvertTargetFlag(8192)
constant targetflag TARGET_FLAG_ALLIED = ConvertTargetFlag(16384)
constant targetflag TARGET_FLAG_FRIEND = ConvertTargetFlag(24576) // ALLIED | PLAYER_UNITS
constant targetflag TARGET_FLAG_NEUTRAL = ConvertTargetFlag(32768)
constant targetflag TARGET_FLAG_ENEMY = ConvertTargetFlag(65536)
constant targetflag TARGET_FLAG_NOT_SELF = ConvertTargetFlag(122880) // ENEMY | NEUTRAL | FRIEND
constant targetflag TARGET_FLAG_VULNERABLE = ConvertTargetFlag(1048576)
constant targetflag TARGET_FLAG_INVULNERABLE = ConvertTargetFlag(2097152)
constant targetflag TARGET_FLAG_HERO = ConvertTargetFlag(4194304)
constant targetflag TARGET_FLAG_NON_HERO = ConvertTargetFlag(8388608)
constant targetflag TARGET_FLAG_ALIVE = ConvertTargetFlag(16777216)
constant targetflag TARGET_FLAG_DEAD = ConvertTargetFlag(33554432)
constant targetflag TARGET_FLAG_ORGANIC = ConvertTargetFlag(67108864)
constant targetflag TARGET_FLAG_MECHANICAL = ConvertTargetFlag(134217728)
constant targetflag TARGET_FLAG_NON_SUICIDAL = ConvertTargetFlag(268435456)
constant targetflag TARGET_FLAG_SUICIDAL = ConvertTargetFlag(536870912)
constant targetflag TARGET_FLAG_NON_ANCIENT = ConvertTargetFlag(1073741824)
constant targetflag TARGET_FLAG_ANCIENT = ConvertTargetFlag(2147483648)
constant targetflag TARGET_FLAG_EMPTY = ConvertTargetFlag(4294967295)
// ability types
constant abilitytype ABILITY_TYPE_POSITIVE = ConvertAbilityType(0)
constant abilitytype ABILITY_TYPE_NEGATIVE = ConvertAbilityType(1)
constant abilitytype ABILITY_TYPE_AURA = ConvertAbilityType(2)
constant abilitytype ABILITY_TYPE_BUFF = ConvertAbilityType(3)
constant abilitytype ABILITY_TYPE_TIMED_LIFE = ConvertAbilityType(4)
constant abilitytype ABILITY_TYPE_PHYSICAL = ConvertAbilityType(5)
constant abilitytype ABILITY_TYPE_MAGICAL = ConvertAbilityType(6)
constant abilitytype ABILITY_TYPE_AUTODISPEL = ConvertAbilityType(7)
// defense type
constant defensetype DEFENSE_TYPE_LIGHT = ConvertDefenseType(0)
constant defensetype DEFENSE_TYPE_MEDIUM = ConvertDefenseType(1)
constant defensetype DEFENSE_TYPE_LARGE = ConvertDefenseType(2)
constant defensetype DEFENSE_TYPE_FORT = ConvertDefenseType(3)
constant defensetype DEFENSE_TYPE_NORMAL = ConvertDefenseType(4)
constant defensetype DEFENSE_TYPE_HERO = ConvertDefenseType(5)
constant defensetype DEFENSE_TYPE_DIVINE = ConvertDefenseType(6)
constant defensetype DEFENSE_TYPE_NONE = ConvertDefenseType(7)
// Hero Attribute
constant heroattribute HERO_ATTRIBUTE_STR = ConvertHeroAttribute(1)
constant heroattribute HERO_ATTRIBUTE_INT = ConvertHeroAttribute(2)
constant heroattribute HERO_ATTRIBUTE_AGI = ConvertHeroAttribute(3)
// Armor Type
constant armortype ARMOR_TYPE_WHOKNOWS = ConvertArmorType(0)
constant armortype ARMOR_TYPE_FLESH = ConvertArmorType(1)
constant armortype ARMOR_TYPE_METAL = ConvertArmorType(2)
constant armortype ARMOR_TYPE_WOOD = ConvertArmorType(3)
constant armortype ARMOR_TYPE_ETHREAL = ConvertArmorType(4)
constant armortype ARMOR_TYPE_STONE = ConvertArmorType(5)
// Regeneration Type
constant regentype REGENERATION_TYPE_NONE = ConvertRegenType(0)
constant regentype REGENERATION_TYPE_ALWAYS = ConvertRegenType(1)
constant regentype REGENERATION_TYPE_BLIGHT = ConvertRegenType(2)
constant regentype REGENERATION_TYPE_DAY = ConvertRegenType(3)
constant regentype REGENERATION_TYPE_NIGHT = ConvertRegenType(4)
// Unit Category
constant unitcategory UNIT_CATEGORY_GIANT = ConvertUnitCategory(1)
constant unitcategory UNIT_CATEGORY_UNDEAD = ConvertUnitCategory(2)
constant unitcategory UNIT_CATEGORY_SUMMONED = ConvertUnitCategory(4)
constant unitcategory UNIT_CATEGORY_MECHANICAL = ConvertUnitCategory(8)
constant unitcategory UNIT_CATEGORY_PEON = ConvertUnitCategory(16)
constant unitcategory UNIT_CATEGORY_SAPPER = ConvertUnitCategory(32)
constant unitcategory UNIT_CATEGORY_TOWNHALL = ConvertUnitCategory(64)
constant unitcategory UNIT_CATEGORY_ANCIENT = ConvertUnitCategory(128)
constant unitcategory UNIT_CATEGORY_NEUTRAL = ConvertUnitCategory(256)
constant unitcategory UNIT_CATEGORY_WARD = ConvertUnitCategory(512)
constant unitcategory UNIT_CATEGORY_STANDON = ConvertUnitCategory(1024)
constant unitcategory UNIT_CATEGORY_TAUREN = ConvertUnitCategory(2048)
// Pathing Flag
constant pathingflag PATHING_FLAG_UNWALKABLE = ConvertPathingFlag(2)
constant pathingflag PATHING_FLAG_UNFLYABLE = ConvertPathingFlag(4)
constant pathingflag PATHING_FLAG_UNBUILDABLE = ConvertPathingFlag(8)
constant pathingflag PATHING_FLAG_UNPEONHARVEST = ConvertPathingFlag(16)
constant pathingflag PATHING_FLAG_BLIGHTED = ConvertPathingFlag(32)
constant pathingflag PATHING_FLAG_UNFLOATABLE = ConvertPathingFlag(64)
constant pathingflag PATHING_FLAG_UNAMPHIBIOUS = ConvertPathingFlag(128)
constant pathingflag PATHING_FLAG_UNITEMPLACABLE = ConvertPathingFlag(256)
constant timetype TIME_TYPE_YEAR = ConvertTimeType(0)
constant timetype TIME_TYPE_MONTH = ConvertTimeType(1)
constant timetype TIME_TYPE_DAY_OF_WEEK = ConvertTimeType(2)
constant timetype TIME_TYPE_DAY = ConvertTimeType(3)
constant timetype TIME_TYPE_HOUR = ConvertTimeType(4)
constant timetype TIME_TYPE_MINUTE = ConvertTimeType(5)
constant timetype TIME_TYPE_SECOND = ConvertTimeType(6)
constant timetype TIME_TYPE_MILLISECOND = ConvertTimeType(7)
constant variabletype VARIABLE_TYPE_NOTHING = ConvertVariableType(0)
constant variabletype VARIABLE_TYPE_UNKNOWN = ConvertVariableType(1)
constant variabletype VARIABLE_TYPE_NULL = ConvertVariableType(2)
constant variabletype VARIABLE_TYPE_CODE = ConvertVariableType(3)
constant variabletype VARIABLE_TYPE_INTEGER = ConvertVariableType(4)
constant variabletype VARIABLE_TYPE_REAL = ConvertVariableType(5)
constant variabletype VARIABLE_TYPE_STRING = ConvertVariableType(6)
constant variabletype VARIABLE_TYPE_HANDLE = ConvertVariableType(7)
constant variabletype VARIABLE_TYPE_BOOLEAN = ConvertVariableType(8)
constant variabletype VARIABLE_TYPE_INTEGER_ARRAY = ConvertVariableType(9)
constant variabletype VARIABLE_TYPE_REAL_ARRAY = ConvertVariableType(10)
constant variabletype VARIABLE_TYPE_STRING_ARRAY = ConvertVariableType(11)
constant variabletype VARIABLE_TYPE_HANDLE_ARRAY = ConvertVariableType(12)
constant variabletype VARIABLE_TYPE_BOOLEAN_ARRAY = ConvertVariableType(13)
constant renderstage RENDER_STAGE_SKYBOX = ConvertRenderStage(0)
constant renderstage RENDER_STAGE_TERRAIN = ConvertRenderStage(1)
constant renderstage RENDER_STAGE_FOG_OF_WAR = ConvertRenderStage(2)
constant renderstage RENDER_STAGE_TERRAIN_SHADOW = ConvertRenderStage(3)
constant renderstage RENDER_STAGE_WATER_SHADOW = ConvertRenderStage(4)
constant renderstage RENDER_STAGE_BLIGHT = ConvertRenderStage(5)
constant renderstage RENDER_STAGE_WEATHER = ConvertRenderStage(6)
constant renderstage RENDER_STAGE_SELECTION_CIRCLE = ConvertRenderStage(7)
constant renderstage RENDER_STAGE_INDICATOR = ConvertRenderStage(8)
constant renderstage RENDER_STAGE_FOOTPRINT = ConvertRenderStage(9)
constant renderstage RENDER_STAGE_DOODAD = ConvertRenderStage(10)
constant renderstage RENDER_STAGE_SPRITE = ConvertRenderStage(11)
constant renderstage RENDER_STAGE_SELECTION_SPRITE = ConvertRenderStage(12)
constant renderstage RENDER_STAGE_DECORATION = ConvertRenderStage(13)
constant renderstage RENDER_STAGE_WATER = ConvertRenderStage(14)
constant renderstage RENDER_STAGE_SELECTION_BOX = ConvertRenderStage(15)
constant renderstage RENDER_STAGE_TEXTURE = ConvertRenderStage(16)
constant renderstage RENDER_STAGE_OCCLUSION_MASK = ConvertRenderStage(17)
constant renderstage RENDER_STAGE_BUILDING = ConvertRenderStage(18)
constant renderstage RENDER_STAGE_UBERSPLAT = ConvertRenderStage(19)
constant renderstage RENDER_STAGE_LIGHTNING = ConvertRenderStage(20)
constant renderstage RENDER_STAGE_TEXTTAG = ConvertRenderStage(21)
constant layoutstyleflag LAYOUT_STYLE_BOUNDING_FRAME_POSITION = ConvertLayoutStyleFlag(1)
constant layoutstyleflag LAYOUT_STYLE_ALWAYS_TRACK = ConvertLayoutStyleFlag(2)
constant layoutstyleflag LAYOUT_STYLE_NO_ENV = ConvertLayoutStyleFlag(4)
constant gridstyleflag GRID_STYLE_JUSTIFY_LEFT = ConvertGridStyleFlag(8)
constant gridstyleflag GRID_STYLE_JUSTIFY_RIGHT = ConvertGridStyleFlag(16)
constant gridstyleflag GRID_STYLE_JUSTIFY_TOP = ConvertGridStyleFlag(32)
constant gridstyleflag GRID_STYLE_JUSTIFY_BOTTOM = ConvertGridStyleFlag(64)
constant gridstyleflag GRID_STYLE_JUSTIFY_MIDDLE = ConvertGridStyleFlag(128)
constant gridstyleflag GRID_STYLE_JUSTIFY_CENTER = ConvertGridStyleFlag(256)
constant gridstyleflag GRID_STYLE_PACK_ITEMS = ConvertGridStyleFlag(512)
constant layerstyleflag LAYER_STYLE_SVIEWPOINT = ConvertLayerStyleFlag(1)
constant layerstyleflag LAYER_STYLE_IGNORE_TRACK_EVENTS = ConvertLayerStyleFlag(2)
constant layerstyleflag LAYER_STYLE_SHADING = ConvertLayerStyleFlag(4)
constant layerstyleflag LAYER_STYLE_SCROLL = ConvertLayerStyleFlag(8)
constant layerstyleflag LAYER_STYLE_NO_DEPTH_SET = ConvertLayerStyleFlag(16)
constant layerstyleflag LAYER_STYLE_NO_DEPTH_TEST = ConvertLayerStyleFlag(32)
constant controlstyleflag CONTROL_STYLE_AUTOTRACK = ConvertControlStyleFlag(1)
constant controlstyleflag CONTROL_STYLE_CLICK_MOUSE_DOWN = ConvertControlStyleFlag(2)
constant controlstyleflag CONTROL_STYLE_RELEASE_NOTIFY = ConvertControlStyleFlag(4)
constant controlstyleflag CONTROL_STYLE_DRAG = ConvertControlStyleFlag(8)
constant controlstyleflag CONTROL_STYLE_HIGHLIGHT_ON_FOCUS = ConvertControlStyleFlag(16)
constant controlstyleflag CONTROL_STYLE_DRAW = ConvertControlStyleFlag(32)
constant controlstyleflag CONTROL_STYLE_HIGHLIGHT_FOCUS = ConvertControlStyleFlag(32)
constant controlstyleflag CONTROL_STYLE_HIGHLIGHT_ON_MOUSE_OVER = ConvertControlStyleFlag(64)
constant controlstyleflag CONTROL_STYLE_SLIDER_STEP = ConvertControlStyleFlag(128)
constant controlstyleflag CONTROL_STYLE_HIGHLIGHT = ConvertControlStyleFlag(256)
constant controlstyleflag CONTROL_STYLE_EXCLUSIVE = ConvertControlStyleFlag(512) // Seems to be the same as SHIFTDESELECT and AUTODOWN
constant controlstyleflag CONTROL_STYLE_AT_LEAST_ONE = ConvertControlStyleFlag(1024)
constant framestate FRAME_STATE_SIMPLE_BUTTON_DISABLED = ConvertFrameState(0)
constant framestate FRAME_STATE_SIMPLE_BUTTON_ENABLED = ConvertFrameState(1)
constant framestate FRAME_STATE_SIMPLE_BUTTON_PUSHED = ConvertFrameState(2)
constant framestate FRAME_STATE_SIMPLE_BUTTON_CURRENT = ConvertFrameState(3)
constant framestate FRAME_STATE_CONTROL_CURRENT = ConvertFrameState(0)
constant framestate FRAME_STATE_CONTROL_ENABLED = ConvertFrameState(1)
constant framestate FRAME_STATE_CONTROL_PUSHED = ConvertFrameState(2)
constant framestate FRAME_STATE_CONTROL_DISABLED = ConvertFrameState(3)
constant framestate FRAME_STATE_CONTROL_CHECK_ENABLED = ConvertFrameState(5)
constant framestate FRAME_STATE_CONTROL_CHECK_DISABLED = ConvertFrameState(6)
constant integer BORDER_FLAG_UPPER_LEFT = 1
constant integer BORDER_FLAG_UPPER_RIGHT = 2
constant integer BORDER_FLAG_BOTTOM_LEFT = 4
constant integer BORDER_FLAG_BOTTOM_RIGHT = 8
constant integer BORDER_FLAG_TOP = 16
constant integer BORDER_FLAG_LEFT = 32
constant integer BORDER_FLAG_BOTTOM = 64
constant integer BORDER_FLAG_RIGHT = 128
constant integer BORDER_FLAG_ALL = 255
constant connectiontype CONNECTION_TYPE_SINGLE_PLAYER = ConvertConnectionType(0)
constant connectiontype CONNECTION_TYPE_LOCAL_GAME = ConvertConnectionType(1)
constant connectiontype CONNECTION_TYPE_BATTLE_NET = ConvertConnectionType(2)
constant connectiontype CONNECTION_TYPE_REPLAY = ConvertConnectionType(3)
constant tradestate TRADE_STATE_CANCELLED = ConvertTradeState(1) // Blocks resource trading. Default: Off.
constant tradestate TRADE_STATE_IGNORE_TRADING_LOCK = ConvertTradeState(2) // Ignores MAP_LOCK_RESOURCE_TRADING. Default: Off.
constant tradestate TRADE_STATE_IGNORE_TRADING_ALLIES_ONLY = ConvertTradeState(4) // Ignores MAP_RESOURCE_TRADING_ALLIES_ONLY. Default: Off.
constant tradestate TRADE_STATE_IGNORE_SOURCE_UPKEEP = ConvertTradeState(8) // Ignores sent resource reduction based on upkeep %. Default: On.
constant tradestate TRADE_STATE_IGNORE_SOURCE_TAX = ConvertTradeState(16) // Ignores sent resource tax calculation. Default: On.
constant tradestate TRADE_STATE_IGNORE_SOURCE_LOSS = ConvertTradeState(32) // Ignores sent resource lost calculation, usually used by pilfer(ing). Default: On.
constant tradestate TRADE_STATE_IGNORE_TARGET_UPKEEP = ConvertTradeState(64) // Ignores received resource reduction based on upkeep %. Default: Off.
constant tradestate TRADE_STATE_IGNORE_TARGET_TAX = ConvertTradeState(128) // Ignores received resource tax calculation. Default: On.
constant tradestate TRADE_STATE_IGNORE_TARGET_LOSS = ConvertTradeState(256) // Ignores received resource lost calculation, usually used by pilfer(ing). Default: On.
constant tradestate TRADE_STATE_IGNORE_NOTIFICATION = ConvertTradeState(512) // Ignores default notification of resource trading. Default: Off.
Last modified: 21 November 2024